[Explore and create : Playground]
Digital tote resources
Purpose & objective
Purpose is for participants to have an opportunity to play with the apps, software and devices used to incorporate Digital StoryTelling with their students. Hands on activities as well as expert speakers will provide information and guidance on how to begin as well as share the best of their student products.
Sandbox area will contain the hands on activities/experience in a variety of ways - allowing participants experience in applications, processes, and use of equipment they may not have had experience with. Presentation stages will have expert speakers demonstrating the elements of Digital Storytelling as well as various tools and variations of Applied StoryTelling strategies. Exemplar student videos will be available in the QR code Gallery Walk.
Digital StoryTelling and Media Making are not synonymous. Digital StoryTelling requires intention and meaning making. Understanding the essence of story and its ability to make meaning happen for all is at the heart of Digital StoryTelling. The media is not what is important...the story is!!
ASCD: Understanding How Young Children Learn Children learn through story. Children understand the concept of story for the purpose of learning. Merilee Sprenger: How to Teach so Students Remember Brain research shos us that learning needs connections...memories..somehting to stick to. Stories create memories and connections that influence memory. ....understanding of the brain structures that influence memory, and learn how teachers can promote better recall for daily classroom learning, high-stakes tests, and beyond. Bernajean Porter: The Art of Digital StoryTelling www.digitales.us “Stories keep memories alive. Your life stories as well as your family’s stories about he most memorable life experiences are worth preserving.” Paige Baggett: Educational Uses of Digital StoryTelling http://digitalstorytelling.coe.uh.edu/view_story.cfm?vid=318&otherid=featured&d_title=Featured%20Digital%20Stories When students are engaged in the process of creating a digital story, they must synthesize a variety of literacy skills for hte authentic product: researching, writing, organizing, presenting, interviewing, problem-solvin, assessing, as well as employ8ing interpersonal and technology skills.