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Digital StoryTelling Playground: Makerspace for DS Phases to Create and Learn Firsthand !

[Explore and create : Playground]

Monday, June 27, 8:00–11:30 am
CCC Main Concourse E, Playground B

favoritesJulie Jaeger  favoritesGwynn Moore  
Come play with tools, apps and devices that make the magic of digital storytelling happen! Just as you would do with your students, work through story to storyboard phase and beyond, choosing voice, image, sound and music to illuminate your story. Finally, put it all together in a format of choice.

Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Laptop: Chromebook, PC, Mac
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Storytelling/multimedia
Grade level: PK-12
ISTE Standards: Students : Critical thinking, problem solving and decision making
Teachers : Facilitate and inspire student learning and creativity
Students : Creativity and innovation
Additional detail: ISTE Professional Learning Network pick

Digital tote resources
Description: Presentation URL

Proposal summary

Purpose & objective

Purpose is for participants to have an opportunity to play with the apps, software and devices used to incorporate Digital StoryTelling with their students. Hands on activities as well as expert speakers will provide information and guidance on how to begin as well as share the best of their student products.


Sandbox area will contain the hands on activities/experience in a variety of ways - allowing participants experience in applications, processes, and use of equipment they may not have had experience with. Presentation stages will have expert speakers demonstrating the elements of Digital Storytelling as well as various tools and variations of Applied StoryTelling strategies. Exemplar student videos will be available in the QR code Gallery Walk.

Supporting research

Digital StoryTelling and Media Making are not synonymous. Digital StoryTelling requires intention and meaning making. Understanding the essence of story and its ability to make meaning happen for all is at the heart of Digital StoryTelling. The media is not what is important...the story is!! 
ASCD: Understanding How Young Children Learn Children learn through story. Children understand the concept of story for the purpose of learning. Merilee Sprenger: How to Teach so Students Remember Brain research shos us that learning needs connections...memories..somehting to stick to. Stories create memories and connections that influence memory. ....understanding of the brain structures that influence memory, and learn how teachers can promote better recall for daily classroom learning, high-stakes tests, and beyond. Bernajean Porter: The Art of Digital StoryTelling “Stories keep memories alive. Your life stories as well as your family’s stories about he most memorable life experiences are worth preserving.” Paige Baggett: Educational Uses of Digital StoryTelling When students are engaged in the process of creating a digital story, they must synthesize a variety of literacy skills for hte authentic product: researching, writing, organizing, presenting, interviewing, problem-solvin, assessing, as well as employ8ing interpersonal and technology skills.



favorites Julie Jaeger, Minot Public Schools

A veteran elementary and middle school educator, technology integrator and gifted instructor, she enjoys bringing "a-ha" moments and higher order thinking to educators and students via Technology Integration, Differentiated Instruction, Digital StoryTelling, and Curriculum Enrichment. Elevating student thinking, problem solving, writing and questioning strategies are her focus and guide when integrating technology. As Co-chair of ISTE's Digital StoryTelling Network and Playground, she has presented a variety of PD sessions and webinars on Digital StoryTelling for ISTE. Currently Gifted and Talented instructor at Minot Public Schools (ND), ND FableVision Learning Ambassador, PD presenter, and past president of NDAGC.