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For Attendees


60in60: The Ed Tech Game Show!

[Participate and share : Interactive lecture]

Monday, June 27, 12:45–1:45 pm
CCC 302

favoritesBrandon Lutz  favoritesScott Snyder  
Come on down! You're the next contestant on the ed tech game show! Come and learn about educational technology tools in a unique game show format. You'll leave with many resources and ideas to provide your students with engaging activities in your classroom!

Skill level: Intermediate
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, PC, Mac
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Online tools and resources
Grade level: PK-12
ISTE Standards: Teachers : Engage in professional growth and leadership
Teachers : Facilitate and inspire student learning and creativity
Coaches : Professional development and program evaluation

Digital tote resources
Description: Presentation URL
Description: Ed Tech Gameshow Link

Proposal summary

Purpose & objective

The purpose of this presentation is to expose the audience to many different tools they can use to create meaningful learning experiences in and out of their classrooms. The objective of this session is that the audience will develop a working knowledge of these tools during the session. They will also be exposed to some instructional insights about implementing these tools into the classrooms and how to best engage students and share ideas with their colleagues.


5 min - Introductions, assist audience getting on NearPod!
50 min - Session will be run in a “sweet 16” bracket format. In round one, 8 pairs of web tools will be pitted against each other. The audience will vote for the best tool of each pairing, moving 8 onto the second round. In round two, eight audience members, each representing one of the remaining tools, will advocate for the tool and its uses in the classroom; voting will follow, reducing the bracket to 4 tools. Videos clips of each of the remaining 4 tools will be shown in round 3, and participants will vote again, sending two to the fourth and final round. Presenters will share additional information and background on the tool before the winner of the Ed tech Game show is crowned.
5 min - Close and prizes for winners

Supporting research

Many websites focus on web tools and their use in the classroom. Some examples are as follows:



favorites Brandon Lutz, Cheltenham School District

favorites Scott Snyder, Capital Area Intermediate Unit