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Early Learning Network Playground: Young @ Heart -- Come Play and Learn

[Explore and create : Playground]

Monday, June 27, 12:30–4:00 pm
CCC Main Concourse E, Playground C

favoritesAmanda Armstrong  favoritesGail Lovely  favoritesMargaret Powers  
Little learners ages 3-8 can explore powerful ideas, concepts and conversations with technologies as catalysts, tools, resources, media and more. Join in the fun as you explore technologies with powerful possibilities in the learning spaces of young learners. Hands-on with robots, tablets, manipulatives and more.

Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, PC, Mac
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: It may be good to have installed a QR Code reader such as i-nigma to be able to access supporting materials in this playground.
http://www.i-nigma.com/Downloadi-nigmaReader.html
Focus: Digital age teaching & learning
Topic: Early childhood/elementary
Grade level: PK-2
ISTE Standards: Students : Critical thinking, problem solving and decision making
Teachers : Facilitate and inspire student learning and creativity
Students : Communication and collaboration
Additional detail: ISTE author presentation, ISTE Professional Learning Network pick, Global Collaboration strand session


Proposal summary

Purpose & objective

The purpose of the Early Learning Playground is to provide inspiration, ideas, examples and leadership in the developmentally appropriate use of technologies with young learners 3 - 8 years old. Teachers of the youngest learners face unique challenges in using technologies in meaningful ways. This playground will provide presentations, hands-on areas to explore technologies, examples of technologies, and strategies for using technologies with young learners. Participants will explore robots, software, apps, tablets, and other technologies. Facilitators will be available to share personal experiences, research and precautions and to stimulate discussion and reflection on best practices. Resources and ideas will be shared for educators to continue their professional learning in the appropriate use of technologies with young learners.

Outline

This playground will include short presentations from experts and practitioners, lively discussions and lots of active hands-on exploration. There will be a combination of PLN members, educators, and vendors supporting a myriad of opportunities for learning. Participants will be encouraged to use QR Codes and social media tools to engage with a broader learning community.

Supporting research

Some of the current research and publications on technologies in early learning and the support of professional learning in this field include:

Armstrong, A., Donohue, C. & Highfield, K. (2015). Technology Integration: Defining What Is Appropriate for Young Children. Exchange, 37(5), 28-33.

Donohue, C. (2015). Technology and Digital Media in the Early Years: Tools for Teaching and Learning. New York: Routledge and Washington, D.C.: NAEYC

Puerling, B. (2012). Teaching in the Digital Age: Smart Tools for Age 3 to Grade 3. St. Paul, MN: Red Leaf Press, Inc.

Simon, F. & Nemeth K. (2012). Digital Decisions: Choosing the Right Technology Tools for Early Childhood Education. Lewisville, NC: Gryphon House

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Presenters

favorites Amanda Armstrong, New Mexico State University

favorites Gail Lovely, Suddenly It Clicks!

favorites Margaret Powers, Episcopal Academy