|Attendee device specification:
||Laptop: Chromebook, PC, Mac
Tablet: Android, iOS, Windows
|Participant accounts, software and other materials:
MIT's Scratch Account - https://scratch.mit.edu/
Soundplant Keymap software- http://soundplant.org/download.htm
Helpfull but not required:
Arduino IDE - https://learn.adafruit.com/adafruit-arduino-ide-setup/arduino-1-dot-6-x-ide
URL Bookmarks to load:
Virtual Piano - http://virtualpiano.net/
Makey Makey - http://makeymakey.com/how-to/classic/
||Digital age teaching & learning
||Constructivist learning/maker movement
||Administrators : Visionary leadership
Teachers : Facilitate and inspire student learning and creativity
Students : Creativity and innovation
Purpose & objective
Participants will leave this session with practical resources, knowledge, and tools that will allow them to effectively lead the integration of making more fully into their schools. The Maker Movement is currently being widely implemented but often times it becomes a siloed activity, subject or space. This session will show participants practical steps and projects for how to integrate these hands-on maker activities and mindsets into a variety of subjects. A resource pack of ideas as well as example activities will be explored, some tangible examples, and some online, such as video examples of Makey Makey, & balloon art installations. The interactive historical quilt that uses scratch, Makey Makey, and soft circuits, will also be discussed. I will bring my interactive Ugly Christmas Sweater ( http://goo.gl/hdzI20 ) that shows how Makey Makey and Arduino can be used in non-traditional ways. Participants will also get to create their own quilt square during the interactive exploration time.
Intro with videos and lecture -making a case for integration (5 minutes)
Tools & Resource Overview -interactive using participants devices (10 minutes)
Project examples -show and tell example projects (10 minutes)
Hands-on Create Time (20 minutes)
Wrap up, Share & Next Steps (15 minutes)
Backchannel Document Discussion -Leading Faculty in Integration / Q&A throughout session.
The Promise of Maker Movement in Schools -Journal of Pre-College Engineering Education Research (J-PEER)
FabLab: Of Machines, Makers, and Inventors (Cultural and Media Studies)
Invent to Learn - Sylvia Martinez & Gary Stager
The Development and Growth of the Maker Movement - Jessica Parker
Meaningful Making: Projects and Inspirations for FabLabs and Makerspaces -Blikstein, Martinez, Pang
, DesignCase Consulting & Stanford Fellow
Mark is a Senior Stanford "FabLearn" Fellow (Digital Fabrication and Maker Education). He most recently served as the Director of Innovation and Design at the American School in Japan and has long been an active member of the “maker generation.” Mark is the owner and creative of designcase.co / www.YearintheMaking.com : and a member of MIT’S international FABlab network.
For the past 15+ years Mark has taught Design and Engineering students how to turn their ideas into new physical objects.
Overall, Mark's passion is to help schools integrate making into all areas of their curriculum.