VR and AR: A Comprehensive Overview and 12 Realistic Classroom Possibilities

Location: Room 216AB

Listen and learn

[Listen and learn : Lecture]

Tuesday, June 27, 4:15–5:15 pm
Location: Room 216AB

Dr. Maureen Yoder  
A fast-paced, lighthearted overview of virtual and augmented realities that will amaze and inspire you. Learn how they can enhance teaching and promote creativity. Topics include the best apps for VR viewers, AR field trips and curriculum extensions, spherical photography for student produced VR, creating auras and future possibilities.

Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: PC, Chromebook, Mac
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: A Smartphone would be useful, but not required. Apps to download: NYTVR, Aurasma, 4D Elements, and 4D Anatomy. An update will be announced in June.
Focus: Digital age teaching & learning
Topic: Augmented and virtual realities
Grade level: PK-12
ISTE Standards: Teachers : Design and develop digital age learning experiences and assessments
Teachers : Facilitate and inspire student learning and creativity
Students : Empowered learner
Additional detail: ISTE author presentation

Digital tote resources

Proposal summary

Purpose & objective

This will be a fast-paced, light hearted session guaranteed to tickle your geeky side while delighting the teacher in you who wants to motivate and inspire your students. The session will highlight some enthralling virtual and augmented reality resources that you can master in minutes. Learn about powerful tools, and see innovative apps promoting classroom engagement. Learn how to combine trigger images and overlay videos to create augmented reality auras, and how they can be used thoughtfully in classrooms. Hear about technologies and innovative ideas that do not yet exist at the time this session was proposed. The session will consist of demonstrations, audience activities, and possibilities. Evidence of successful implementation will be presented in the form of research-based documentation of learning outcomes. The term “Electronic Constructivism” was coined by this presenter who will link these technologies to what it is all about: Good Teaching. No experience necessary - just your curiosity, enthusiasm about teaching, and a sense of humor. Last 5 minutes: Raffle! Door prizes! Techie Sing-Along!

Outline

• Introduction – 2 minutes
o Introduction to topic: Virtual and Augmented Reality; supportive research
o Format: fast-paced and quick overview
o Participants will receive link to presentation for further research

• VR and AR technologies and resources – 50 minutes
o Each will have a description of the technology or trend
o Links to specifications, reviews, articles
o Classroom suggestions, constructivist in format
o Participants will use their Smartphones and VR viewers to experience 360 degree videos
o Participants will use a trigger image and overlay to create an AR aura

• Promising VR and AR technologies not available yet – 2 minutes

• Conclusion – 6 minutes
o Instructions for accessing link to presentation
o Inspirational words; looking to the future
o Comments, questions. Raffle! Door prizes! Techie Sing-Along!

Supporting research

My research is grounded in constructivist and experiential learning theory, developed and influenced by John Dewey, Lev Vygotsky, Jean Piaget, and Jerome Bruner. Information about the technology and resources will have been gathered by electronic sources and will include articles, manufacturer’s sites, and blogs. Given the nature of the emerging, and rapidly changing, field of virtual and augmented reality, the majority of the articles and web sites cited will be less than three months old at the time of this presentation.

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Presenters

Dr. Maureen Yoder, Lesley University

Dr. Maureen Brown Yoder has presented at ISTE/NECC, since the 1980s, when the field of educational technology was in its infancy, using an Apple 2 and a 300 baud modem.  She is a Professor at Lesley University in Cambridge, Massachusetts in the Educational Technology department.  A former classroom teacher, Dr. Yoder coined the term “Electronic Constructivism” and has written extensively on emerging technologies and how to thoughtfully and creatively integrate them into classrooms.  Dr. Yoder is a blog contributor to ISTE’s EdTekHub.  Her “Emerging Technologies” graduate class for in-service educators covers innovative and promising technologies and strategies to promote creativity.


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San Antonio

June 25-28, 2017

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