STEAM-Based Learning and Self-Expression With Chibitronics

Location: Room 004

Explore and create Preregistration and additional fee required.

Registration code: WH015

Fee: $113 (After May 1, $123)
[Explore and create : Workshop]

Saturday, June 24, 8:30–11:30 am
Location: Room 004

Colleen Graves   Jie Qi  
We introduce the Love to Code kit from Chibitronics, which blends paper craft, electronics and Arduino programming. We will create personalized artworks and learn electronics and computation along the way. Finally we'll share activities, resources and project galleries designed by educators for educators to use in the classroom.

Fee: $113 (After May 1, $123)
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: PC, Chromebook, Mac
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: There is no required software installation-- our activity is browser-based. Attendees simply need to bring at least a phone, tablet or computer in order to access the programming website.
Focus: Digital age teaching & learning
Topic: Constructivist learning/maker movement
Grade level: PK-12
Subject area: STEM/STEAM
ISTE Standards: Teachers : Facilitate and inspire student learning and creativity
Students : Innovative designer
Students : Computational thinker

Digital tote resources

Proposal summary

Purpose & objective

Programming Paper Craft

This hands-on session will engage K-12 teachers and technology coordinators in a creative process of blending new technologies with drawing and paper craft to express themselves with circuitry and code.

Participants will start by designing and craft their own paper circuits with Chibitronics Circuit Stickers, tiny peel-and-stick electronic parts that can be used to make interactive light projects. We will then use the new Chibitronics Love to Code kit to program their creations and introduce the creative and interactive possibilities of coding.

Through this process, the session will highlight creative principles and strategies for classroom teachers to encourage students to explore electronics and programming through fun arts and craft activities. Learners exercise both their expressive and engineering minds by engage in these personally meaningful STEAM (science, technology, engineering, art and mathematics) explorations.

By participating in the session, educators will learn how to facilitate these creative learning experiences with electronics and programming. They will be introduced to reflection strategies that will allow them to create opportunities for their students to articulate their creative process and share their learning. We will also share curriculum resources that captures the workshop experience in the form of activity guides. We will conclude with a discussion on designing new creative learning experiences with electronics and programming in their practice, followed by ideating assessment strategies for creative learning classrooms.

Join us if you are interested in STEAM education. No coding — nor crafting — experience necessary!


15 min- Welcome
- Welcome and introductions
- Crafting meets Coding with Chibitronics (Presentation)

15 min- Illuminate yourself!
- Make simple circuit project using Chibitronics LED light stickers - Tell about yourself through this project
- Participants share with group

25 min - Craft meets Code
- Introduce Love to Code programming and interface
- inputs, outputs, delays and turning on LEDs with switch and pressure sensor
- Remix simple circuit project with programming and tell a new story!

5 min - Break

45 min - Free Play
- Teachers create new card project with skills learned to share personal story
- Facilitators will support making and troubleshooting.

15 min- Share
- Participants share projects and reflections of learning/creating experience

5 min- Break

30 - For the Classroom
- discussion in small groups on designing new creative learning experiences and assessment strategies in creative learning classrooms.

10 min- Gallery Walk: Show and Share Projects and Ideas

15 min- Wrap-up and Reflection

Supporting research

Jie Qi's PhD dissertation defense presentation:

Jie Qi's PhD dissertation:

Leah Buechley's (Jie's thesis advisor) TED talk on how to sketch electronics:

Related books chapters:
- Chapter on blending circuitry with paper craft using Chibitronics:
Jie Qi, Jennifer Dick and David Cole. (2016). “Paper Electronics with Circuit Stickers.” In K. Peppler, E. R. Halverson, & Y. B. Kafai, Makeology: Makerspaces as Learning Environments Vol 1. Routledge, New York, NY, USA, 64-79.

- Chapter on using paper electronics for promoting literacy:
Christina Cantrill and Paul Oh. (2016). “The Composition of Making.” In K. Peppler, E. R. Halverson, & Y. B. Kafai, Makeology: Makerspaces as Learning Environments Vol 1. Routledge, New York, NY, USA, 64-79.

- Jie Qi is featured artist for paper electronics in Karen Wilkinson and Mike Petrich's The Art of Tinkering. Weldon Owen. 2014.

- Article in School Library Journal about paper circuitry:

- Educator Innovator/National Writing Project article on Hack Your Notebook Day:

- Maker Camp episode:

Chibitronics resources:
- educators resources:
- tutorials:
- circuit sticker sketchbook:



Colleen Graves, JoyLabz

Colleen Graves is a teacher librarian obsessed with making stuff. She writes about what goes on in her library makerspace on her blog at and is also co-author of The Big Book of Makerspace Projects, Challenge Based Learning in the Library Makerspace, and 20 Makey Makey Projects for the Evil Genius. She can be found on Twitter @gravescolleen and Instagram @makerteacherlibrarian.

Jie Qi, Chibitronics

learning starts here

San Antonio

June 25-28, 2017

© 2017 International Society for Technology in Education (ISTE), All Rights Reserved