Bring Making to Your School
Location: Room Hemisfair Ballroom 2
[Listen and learn : Panel]
Tuesday, June 27, 10:45–11:45 am
Location: Room Hemisfair Ballroom 2
Jennifer Bond Steve Dembo Colleen Graves Elissa Malespina Nicholas Provenzano Mary Wever
Make with experts from around the country and then take the opportunity to engage in a thoughtful discussion on how to bring a makerspace to your school.
|Attendee devices:||Devices not needed|
|Focus:||Digital age teaching & learning|
|Topic:||Constructivist learning/maker movement|
|ISTE Standards:||Teachers : Facilitate and inspire student learning and creativity
Students : Empowered learner
Students : Innovative designer
Purpose: To give attendees a first hand experience Making to give them a better understand of what students would be doing in their makerspaces and to provide support from experts across the country on how to support student learning through the use of Makerspaces. Objectives: Upon completion of this session, participants will: Have experience in different types of making activities. Have a collection of resources to support creating Makerspaces in their school. Grow their PLN by connecting with other educators who support the Making movement. Engage in discussion on Making to gain a better understanding of how it can impact learning environments. Goal: Attendees will feel comfortable implementing a Makerspace in their classroom, school, or district and will have supporting resources to guide them through the process.
5 minutes - Introductions and explaining the Makerspace ideal.
30 minutes - Breaking the room into groups to do their own making with Makerspace experts.
25 minutes - Panel discussion addressing the questions from attendees and sharing resources for attendees to use after the session is over.
Harvard Wants to Know: How Does the Act of Making Shape Kids’ Brains? - http://bit.ly/1V9mw8G Honey, M and Kanter, D. (eds.) (2013). Design, Make, Play: Growing the Next Generation of STEM Innovators. Routledge. Martinez, S.L. and Stager, G. (2013). Invent To Learn: Making, Tinkering, and Engineering in the Classroom. Constructing Modern Knowledge Press. http://www.inventtolearn.com NYSCI Issues Report on Innovation, Education and the Maker Movement. (2013) Proceedings from the Innovation, Education, and the Maker Movement Workshop. New York Hall of Science. Pepper, K and Bender, S. (2013). Maker Movement Spreads Innovation One Project at a Time: Lessons Learned from the Grassroots Spreading of the "Maker Movement". Phi Delta Kappan , Vol. 95, No. 3. Lamers, M., Verbeek, F. van der Putten, P. (2013). Tinkering in Scientific Education: Lecture Notes in Computer Science in Advances in Computer Entertainment, Volume 8253, pp 568-571. Lamers, M., Verbeek, F. van der Putten, P. (2014). Observations on Tinkering in Scientific Education in Entertaining the Whole World, Human–Computer Interaction Series, pp 137-145. Wagner, T. (2012) Creating Innovators: The Making of Young People Who Will Change the World. Scribner. Expert Advice: Make More Time for Play by Suzie Boss http://www.edutopia.org/blog/more-play-more-learning-suzie-boss http://web.media.mit.edu/~ericr/ http://web.media.mit.edu/~silver/projects.php http://makered.org/about/ http://www.fablabinternational.org/resources-page/reading-and-watching http://blogs.kqed.org/mindshift/2014/09/how-to-turn-your-school-into-a-maker-haven/ http://fablabatschool.org/ https://www.fablabs.io/
Technology-charged starts herelearning
June 25-28, 2017
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