ISTE 2019Creative
Constructor Lab
Digital
Leadership Summit
No Fear
Coding Lab
Edtech Advocacy &
Policy Summit

Digital StoryTelling Playground: Explore the Creativity of Telling Stories Digitally

Location: Playground C, Level 1, outside W196

Explore and create

Explore and create : Playground


Monday, June 25, 12:30–4:00 pm
Location: Playground C, Level 1, outside W196

Julie Jaeger   Gwynn Moore  
Come play and explore the tools, apps and devices that make digital storytelling magic happen! Learn hoe to get your students started with story and see how students move from author to screenplay creator to director and producer of a final product. Presentations and hands on for all levels!

Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Digital StoryTelling is not platform or program specific.
Focus: Digital age teaching & learning
Topic: Storytelling/multimedia
Grade level: PK-12
ISTE Standards: For Educators:
Facilitator
  • Foster a culture where students take ownership of their learning goals and outcomes in both independent and group settings.
For Students:
Digital Citizen
  • Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.

Proposal summary

Purpose & objective

Come play with the apps, software and devices used to incorporate Digital StoryTelling with your students. Hands on activities as well as expert speakers will provide you with information and guidance on how to begin as well as share the best of their student products.
Try out new ideas to use with your students and work with Production Tools with specialists. Also...be sure to register for Prizes provided by our amazing vendors!!

Outline

Come “Play with the Tools” of Digital StoryTelling at the Sandboxes
Sandbox 1 PreProduction ~ Getting Started with Story and StoryBoards
Sandbox 2 PreProduction ~ Image and Music/sound Resources, and Image Editing
Sandbox 3 PreProduction ~ Animations in Digital StoryTelling
Sandbox 4 Production ~ Comics Share a Story with DSN Exec Danielle Abernethy, Tiffany Andrele, Debbie Bohanan and Victoria Jaeztael
Sandbox 5 Production ~ 6 Word StoryTelling with DSN Exec Erin Olson
Sandbox 6 Production ~ Green Screen in Miniature with DSN Exec Conni Mulligan
Tables 7-9 Production ~ WeVideo, Plotagons Animation, Doink Green Screen and Book Creator

Presentation Stage 1 ~ Applied Digital StoryTelling
12:35 Visual Imagery for StoryTelling with Ken Shelton
1:25 Teaching Media Literacy through Digital Storytelling with Michael Hernandez
2:15 “Out My Window ~ Poetic StoryTelling” with Erin Olson and Leslie Pralle
2:50 Public Service Announcements to Inspire Thinking and Creativity with Danielle Abernethy and Debbie Bohannan
3:25 Digital Analysis through Visual Literacy with Conni Mulligan and Marva Hutchinson

Presentation Stage 2 ~ Digital StoryTelling Steps and Take 6 Elements
12:35 - Getting Started 7 Steps and 6 Elements of Digital StoryTelling with Julie Jaeger
1:10 - Copyright Rules and Regs with Gwynn Moore
1:45 - Power of StoryBoard to Elevate Thinking and Creativity with Julie Jaeger
2:20 - Using Google Apps for Digital StoryTelling with Gwynn Moore
2:45 - Power of Imagery to Inspire the Essence of the Story with Julie Jaeger
3:20 - Primary Sources to Develop Non Fiction Narrative StoryTelling with Gwynn Moore

Supporting research

Bernajean Porter: The Art of Digital StoryTelling www.digitales.us "Digital Storytelling Across the Curriculum | Creative Educator." 2008. 27 Sep. 2015 Ohler, Jason B. Digital storytelling in the classroom: New media pathways to literacy, learning, and creativity. Corwin Press, 2013, Sessoms, Diallo. “Stories keep memories alive. Your life stories as well as your family’s stories about he most memorable life experiences are worth preserving.” Paige Baggett: Top three levels of Benjamin Blooms Taxonomy revised (Anderson, Krathwohl 2001) look at elevated thinking as analyzing, evaluating and creating which are essential parts of the decision making StoryBoard Phase of the Digital StoryTelling process. Use of verbs instead of nouns puts Blooms into action which is exactly what the Storyboard is...the action and planning behind the product. Anderson/Krathwohl The Second Principal http://thesecondprinciple.com/teaching-essentials/beyond-bloom-cognitive-taxonomy-revised/ Krathwohl A Revision of Blooms http://www.unco.edu/cetl/sir/stating_outcome/documents/krathwohl.pdf Harvard Business Review looks at StoryTelling as an integral connection compared to a multi media ppt presentation without story at its core and suggest that “character-driven stories with emotional content result in a better understanding of the key points a speaker wishes to make and enable better recall of these points weeks later. In terms of making impact, this blows the standard PowerPoint presentation to bits. . (Zak, Why Your Brain Loves a Good Story 2014) Digital StoryTelling requires intention and meaning making. Understanding the essence of story and its ability to make meaning happen for all is at the heart of Digital StoryTelling. The media is not what is important...the story is!! “If you can harness imagination and the principles of a well-told story, then you get people rising to their feet amid thunderous applause instead of yawning and ignoring you.” (Harvard Business Review, Storytelling That Moves People, Fryer, 2003) ASCD: Understanding How Young Children Learn Children Learn Through Story) Children understand the concept of story for the purpose of learning. Merilee Sprenger: How to Teach so Students Remember, brain research shows us that learning needs connections...memories..something to stick to. Stories create memories and connections that influence memory. ....understanding of the brain structures that influence memory, and learn how teachers can promote better recall for daily classroom learning, high-stakes tests, and beyond.

More [+]

Presenters

Julie Jaeger, Minot Public Schools
Gwynn Moore, Aurora Frontier P-8

People also viewed

7 steps to Make Learning More Accessible
Early Learning Network Playground: Exploring Current Technologies and Practices
Explore, Make, Create: Transforming Learning With STEM-Based Innovative Environments