From Consumers to Creators: Coding, Computational Thinking and Kindergarten
Listen and learn : Lecture
Wednesday, June 27, 1:00–2:00 pm
Isaiah Cabeen Jessica Cabeen Rachel Kaplan Amy Learn
The elementary years are full of discovery and inquiry, and are a place to grow sparks in our youngest learners. This session will give an overview of how a kindergarten center has found creative ways to innovated the way we learn, work and play.
|Attendee devices:||Devices not needed|
|Focus:||Digital age teaching & learning|
|ISTE Standards:||For Educators:
|Additional detail:||Student presentation|
|Related exhibitors:||Wonder Workshop , littleBits , Ozobot , Osmo , Sphero , Seesaw|
Hands-on opportunities to play with technology before teaching with it.
Develop confidence to jump in and get started to learn how and why to use technology.
Provide access to evidence based practices and examples of effective practice
Participants will have an opportunity to interact with the following tools and activities:
· Unplugged and Plugged In activities that support classroom learning. (30% of session)
· Ways to incorporate computational thinking in developmentally-appropriate based activities. (30% of session)
· Think like a programmer activities that utilize materials that can be found in the classroom or at home. (30% of session)
We will offer hands on 'challenges' to participates that simulate the work we have done with our Kindergarten students. A Woodson Kindergarten teacher will also be co-presenting and sharing how these learning experiences support classroom learning and will also answer questions that participants might have about the developmental aspects of coding in the early years.
Technology and Digital Media in the Early Years. NAEYC 2015
Amy Learn has taught at a Kindergarten center in Austin, MN for ten years. On her ninth year she became a technology integrationist and gifted and talented interventionist. She is a Seesaw Ambassador. Kindergartners at Woodson have been using coding, computer programming, engineering, Seesaw, and various tools to integrate technology into the Kindergarten classroom.