Create, Collaborate, Communicate and Code With Early Learners
Participate and share : Interactive lecture
Wednesday, June 27, 9:00–10:00 am
Learn to use hands-on apps to help your PK-2 students create, collaborate, communicate and develop critical thinking skills. Imagine the pride a child has creating a book, artwork or movie. Or the excitement when a robot moves on the child-created path! Come with apps and ideas to share.
|Attendee devices:||Devices required|
|Attendee device specification:||Tablet: Android, iOS
|Participant accounts, software and other materials:||iPad with the following apps:
Book Creator - https://itunes.apple.com/app/book-creator-for-ipad/id442378070
ChatterPix Kids - https://itunes.apple.com/us/app/chatterpix-kids-by-duck-duck-moose/id734046126?mt=8
Puppet Pals HD - https://itunes.apple.com/us/app/puppet-pals-hd/id342076546?mt=8
Clips - https://www.apple.com/clips/
MegaPhoto - https://itunes.apple.com/us/app/mega-photo-800-real-time-camera-effects/id471883260?mt=8
Drawing Pad - https://itunes.apple.com/us/app/drawing-pad/id358207332?mt=8
Foldify - https://itunes.apple.com/us/app/foldify-create-print-fold/id527118971?mt=8
Daisy the Dinosaur - https://itunes.apple.com/us/app/daisy-the-dinosaur/id490514278? mt=8
Cargo-Bot - https://itunes.apple.com/us/app/cargo-bot/id519690804?mt=8
|Focus:||Digital age teaching & learning|
|ISTE Standards:||For Educators:
Interested in learning how apps for creativity, collaboration, communication, and coding can be used to reach the youngest learners in your school? Participants in this workshop will discover the role of these apps in the PreK-2 classroom. Participants will collaborate, create, and explore apps in a hands-on, center-based environment. Strategies and apps for PreK-2 students will be introduced. Participants will work together to explore apps and create a plan for using the apps in their classroom. Participants will share other favorite apps or ideas for using iPads and apps in classrooms. The session will conclude with questions and evaluation.
15 min. - Introduction to center-based hands-on activities
30 min. - Center exploration with presenter facilitating learning and participants collaborating and creating.
15 min. - Discussion of learning and how the apps can be used in the classroom. Questions and Evaluation.
Coding Class, Then Naptime: Computer Science For The Kindergarten Set - http://www.npr.org/sections/ed/2015/09/18/441122285/learning- to-code-in-preschool
ScratchJr: Coding for kindergarten - http://news.mit.edu/2014/scratchjr- coding-kindergarten
Never Too Young to Code - http://www.slj.com/2016/04/technology/never-too-young-to-code/ Learning to Code Isn’t Enough - https://ed.stanford.edu/news/learning- code-isnt-enough
Learning: Is there an app for that? by Cynthia Chiong & Carly Shuler, November 2010, http://www.joanganzcooneycenter.org/Reports- 27.html 2010 Horizon Report: The K12 Edition, The New Media Consortium, http://wp.nmc.org/horizon- k12-2010/ iLearn: A Content Analysis of the iTunes App Store's Education Section, by Carly Shuler, Ed.M., November 2009, http://www.joanganzcooneycenter.org/Reports- 21.html
With a Master’s Degree in Curriculum and Instruction, Gayle Berthiaume’s vast knowledge of both curriculum and technology makes her a well-respected leader in educational technology. An innovative educator with over 35 years experience as an elementary classroom teacher, Gayle enjoys sharing ideas with educators around the world. As co-founder of Suddenly It Clicks! and owner of Gayle Berthiaume Consulting, Gayle provides presentations, workshops, webinars, and coaching globally. She co-authored a book Using an iPad With Your Preschooler. Gayle has received numerous awards including Apple Distinguished Educator and served as President of the Innovative Learning Network for ISTE.