ISTE20Creative
Constructor Lab
Digital
Leadership Summit
Edtech Advocacy &
Policy Summit

Trainers and Coaches Suit-Up: Unleash Your "Incredibles" Super Powers!

Location: W187c

Participate and share

Participate and share : Interactive lecture


Tuesday, June 26, 3:15–4:15 pm
Location: W187c

Brooke Higgins   Debbie Perkins  
“Incredible” trainers and coaches, uncover the hidden powers and abilities of innovative professional development practices. Come discover facilitation techniques and strategies to thwart villains that make conventional meetings monotonous and mundane. Accept this challenge and make immersive learning challenges, game-based learning, personalized learning paths and more your PD sidekicks.

Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Focus: Professional learning
Topic: Professional learning models
ISTE Standards: For Coaches:
Teaching, Learning and Assessments
  • Coach teachers in and model design and implementation of technology-enhanced learning experiences using a variety of research-based, learner-centered instructional strategies and assessment tools to address the diverse needs and interests of all students.
  • Coach teachers in and model incorporation of research-based best practices in instructional design when planning technology-enhanced learning experiences.
  • Coach teachers in and model design and implementation of technology-enhanced learning experiences emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind (such as critical thinking, metacognition and self-regulation).

Proposal summary

Purpose & objective

Traditional professional development does not model best instructional practices that teachers need to experience in order to understand their value and transfer to classroom practice.

Trainers and coaches will explore a variety of innovative facilitation techniques and strategies.
-Breakout EDU: Immersive Learning Challenges incorporate collaboration, problem-solving, and higher-level thinking to reach a common goal.
-Gamification: Content-infused, game-based learning with badging at various levels increases learner motivation and engagement.
-Personalized learning paths: Determined by participants’ interests, needs, and desired outcomes.
-Collaborative learning structures: Effectively scaffold cooperative problem-solving.
-Blended delivery options: Maximize benefits of face-to-face and virtual formats.

Coaches and trainers will have the tools to incorporate innovative methods for facilitating adult learning experiences.

Outline

Session will be modeled through digital game-board approach.

Identify purpose/outcomes and activate prior knowledge/experiences. (10 minutes)
Navigate and explore facilitation techniques/strategies (superpowers) as you pass each gamification level. (25 minutes)
Correlate each strategy to specific trainer/coach superpower. (20 minutes)
Set individual goals for super power transfer. (5 minutes)

Supporting research

The Art and Science of Teaching: A Comprehensive Framework for Effective Instruction, Robert Marzano, Association for Supervision and Curriculum Development, 2010.

Reality is Broken: Why Games Make Us Better and How They Can Change the World, Jane McGonigal, Vintage Books, 2012.

Student Achievement Through Staff Development: Fundamentals of School Renewal, Bruce Joyce - Beverly Showers - Longman, 1995.

This presentation is grounded in the eMINTS Instructional Model; eMINTS Comprehensive Professional Development Program has earned ISTE’s Mastery Seal of Alignment.

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Presenters

Brooke Higgins, eMINTS National Center
Debbie Perkins, eMINTS National Center

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