ISTE 2019Creative
Constructor Lab
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Getting Started With Scratch 3.0: A Playful Introduction to Coding

Location: Hyatt Regency Grant A

Explore and create
Pre-registration required

Explore and create : BYODex

Tuesday, June 26, 4:45–6:15 pm
Location: Hyatt Regency Grant A

Champika Fernando   Kreg Hanning   Mitchel Resnick   Natalie Rusk   Jaleesa Trapp  
The next generation of Scratch (called Scratch 3.0) will be launched in summer 2018. ISTE participants will experiment with new Scratch 3.0 features to create an interactive project, and, in the process, explore the playful Scratch approach that makes coding engaging for learners with diverse interests and backgrounds.

Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Laptop: Chromebook, Mac, PC
Tablet: Android, iOS
Focus: Digital age teaching & learning
Topic: Computer science and computational thinking
Grade level: PK-12
Subject area: STEM/STEAM, Computer science
ISTE Standards: For Students:
Computational Thinker
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
  • Students publish or present content that customizes the message and medium for their intended audiences.

Proposal summary

Purpose & objective

Scratch is a programming environment and online community used by millions of young people around the world. As young people create and share interactive stories, games, and animations with Scratch, they learn to think creatively, reason systematically, and work collaboratively -- essential skills for everyone in today's society.

In this playful, hands-on session, participants will experiment with a new version of Scratch, called Scratch 3.0, to be launched in summer 2018. Participants will use new features of Scratch 3.0 to create their own interactive projects, with support from members of the MIT Scratch Team. Participants will also see examples of how Scratch 3.0 can be integrated into project-based classroom activities.


The session will provide participants with a hands-on introduction to coding with Scratch, with special focus on new features of Scratch 3.0 (the next generation of Scratch), to be launched in summer 2018. The session will be organized in a playful, interactive, exploratory style, with participants quickly diving into hands-on experimentation, and then stepping back for reflection and discussion. Participants will have opportunities to collaborate and share with their neighbors, and also to ask questions and discuss strategies with members of the MIT Scratch Team, who will be facilitating the session.

Here is our proposed timeline:
- Short demonstration of what you can create with Scratch and basic mechanics of how to code with Scratch (5 minutes)
- Introduction of new sound/audio features of Scratch 3.0 (5 minutes)
- Participants (alone or in pairs) experiment with new sound/audio features (15 minutes)
- Participants share their experiences with neighbors (5 minutes)
- Introduction of new speech recognition and speech synthesis features of Scratch 3.0 (5 minutes)
- Participants (alone or in pairs) work on simple project using new speech features (20 minutes)
- Participants share their experiences with neighbors (5 minutes)
- Presentation about core ideas underlying Scratch and goals of Scratch 3.0 (5 minutes)
- Presentation of strategies and materials for supporting Scratch 3.0 in classroom (5 minutes)
- Whole group Q&A and discussion (20 minutes)

Supporting research

Many of the ideas underlying this work are discussed in Mitchel Resnick's new book Lifelong Kindergarten: Cultivating Creativity through Projects, Passion, Peers, and Play (published by MIT Press in 2017). There are also many research papers examining how and what children learn as they create with Scratch. For some examples, see

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Champika Fernando, MIT Media Lab
Kreg Hanning, MIT Media Lab
Mitchel Resnick, MIT Media Lab
Natalie Rusk, MIT Media Lab
Jaleesa Trapp, MIT Media Lab

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