Let Them Drive the Learning! #stuchoice
Listen and learn : Panel
Sunday, June 24, 11:30 am–12:30 pm
Leila Cheo-Isaacs Dr. Marialice B.F.X. Curran Curran Dee Steve Isaacs
People's Choice winner. Learning is exciting when students have agency and the content is relevant to them. Choice in the learning path and leveraging how students learn in informal learning environments truly puts the student at the center of the learning. This session will explore practical approaches to supporting student-driven learning.
|Attendee devices:||Devices not needed|
|Participant accounts, software and other materials:||Twitter is always helpful for participation in a conference session, but nothing is required.|
|Focus:||Digital age teaching & learning|
|Topic:||Innovative learning environments|
|Subject area:||Career and technical education, STEM/STEAM|
|ISTE Standards:||For Students:
|Additional detail:||Student presentation|
Participants will hear from students, parents, and educators that have been actively involved in creating and participating in learning environments that value student interest and authentic learning.
The session will provide practical examples of what student driven learning looks like and how it can be supported / implemented.
Participants will walk away with an understanding of how interest driven learning and the co-learning process can transform teaching and learning.
Potential challenges will be addressed. Examples of choice based learning environments that honor student voice will be showcased.
Published student work will be shared to provide exemplars as indicators of success.
Introductions: Panelists will introduce themselves and provide brief presentation / overview of their role in terms of student driven learning.
Leila Cheo-Isaacs - student, YouTuber (5 minutes)
Curran Dee - student, YouTuber, Champion for Digital Citizenship and Student Voice (5 minutes)
Marialice Curran - mother, student advocate, Champion for Digital Citizenship and Student Voice (5 minutes)
Steven Isaacs - Teacher, implements a completely choice based game design and development curriculum, Champion for student Choice and Student Voice (5 minutes)
Panel Q&A - moderator questions of panelists (25 minutes) -
Process - involve audience with Nearpod to get feedback throughout
Panel Q&A - questions from the audience (15 minutes) - Process: Participants can submit questions throughout the presentation via Google Q&A
Steve Isaacs keynote: Passion Driven Learning - Games in Education conference 2015
Leveraging Student Voice: Showcasing Student Work to an Authentic Audience
Homework Hack: / Student Driven Alternative Assignment
Digcit Kids Website:
Blog documenting authentic learning outside of the classroom:
Documenting Curran’s preschool experience:
Curran’s first HW hack in the 1st grade: http://aroundtheworldwithcurran.blogspot.com/2014/05/animals-in-rainforest.html
Couple more that highlight the journey of Curran and Marialice:
Examples of how Marialice’s teaching was transformed:
Google Q&A featuring Leila:
Student / Teacher co-authored book based on 20% time project:
CRT and Edtech Go Together Like PB&J: Let's Jam!
Practices in Action: Hacking Google Sheets into Personalized Learning Dashboards
Snap1B: Carving Out Time for All Students to Experience the Makerspace