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Reinventing Project-Based Learning 10 Years On

Listen and learn

Listen and learn : Panel

Tuesday, June 25, 11:45 am–12:45 pm
Location: Room 124

Suzie Boss   Jules Boyd   Tara Edmond   Douglas Kiang   Jane Krauss  
Suzie Boss, Jane Krauss and teacher guests offer stories of projects that reflect use of the latest tools, strategies and promising practices that are shaping education. Based on the 10th-anniversary edition of their book, "Reinventing Project-Based Learning," the session will inspire and prepare participants to design authentic projects that make the most of available and emerging technologies.

Audience: Teachers, Teacher education/higher ed faculty
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: No accounts, software or other materials are needed.
Focus: Digital age teaching & learning
Topic: Project-, problem- and challenge-based learning
Grade level: PK-12
ISTE Standards: For Coaches:
Teaching, Learning and Assessments
  • Coach teachers in and model engagement of students in local and global interdisciplinary units in which technology helps students assume professional roles, research real-world problems, collaborate with others, and produce products that are meaningful and useful to a wide audience.
For Students:
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
For Educators:
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
Additional detail: ISTE author presentation

Proposal summary

Purpose & objective

Seasoned PBL teachers will join Suzie and Jane to
-Provide examples of how to merge current trends in education with PBL for effective teaching and learning.
-Explore projects where students pose and solve problems and express themselves in unique ways through computational thinking and coding.
-Discuss PBL as an equity consideration, with opportunities for personalization and empowerment, addressing issues of social justice and closing the achievement gap.
-Reflecting on the ten years since they were featured in the first edition, teachers discuss how PBL became an enduring practice.


As we begin, participants identify where they are along a continuum of PBL practice and then meet teacher panelists who describe their journey toward quality PBL. Each, from a STEAM elementary team and from a high school computer science classroom, discuss their shifts in practice in the context of one exemplary, technology-rich project, focusing on important elements such as personalized learning, empowerment and equity, and making a positive impact on the world.
Much has changed in the ten years between the first and third editions of their book so authors discuss the rise of technologies that allow students to learn and create anywhere and anytime, and how opportunities for making and computational thinking lead to inspired project outcomes. We will also touch on PBL design processes and present recommended phases of a project laid out within a project timeline. We'll end with a visioning exercise where participants imagine remodeling traditional thematic projects so they become more rigorous, relevant and learner-centered.

Supporting research

Reinventing Project-Based Learning, 3rd Edition ISTE 2018

More [+]


Suzie Boss, PBLWorks National Faculty emeritus
Jules Boyd, Sherman STEAM School, Tacoma Public Schools
Tara Edmond, Sherman STEAM Elementary
Douglas Kiang, Minecraft Educator
Jane Krauss, Consultant

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