Better Together: Librarians and Teachers Collaborate to Teach K-5 Coding |
Participate and share : Interactive lecture
Wednesday, June 26, 9:00–10:00 am
Location: 126AB
Brenda Cain
Mike Grant
Louie Lauer
Amy Soma
So many standards, so little time! Working together, librarians and teachers in our district found ways to help students achieve multiple content standards through coding instruction. Using offline instruction, interactive robots and coding curriculum, we turned abstract concepts, such as sequence, loops and conditional statements into real-life connections.
Audience: | Teachers, Technology coordinators/facilitators, Library media specialists |
Skill level: | Beginner |
Attendee devices: | Devices required |
Attendee device specification: | Laptop: Chromebook, Mac, PC Tablet: Android, iOS, Windows |
Participant accounts, software and other materials: | Kodable app or kodable.com Wonder Workshop Blockly app (not required, but helpful) |
Focus: | Digital age teaching & learning |
Topic: | Computer science and computational thinking |
Grade level: | PK-5 |
Subject area: | STEM/STEAM, Computer science |
ISTE Standards: | For Students: Computational Thinker
Facilitator
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Participants will be able to:
Connect coding concepts to other core content standards
Identify and practice offline methods for teaching coding concepts
Identify ways to include coding concepts into their K-5 classrooms
1. Introduction (10 minutes)
a. Scope & Sequence
b. Time factor
c. Standards Alignment
2. Coding Lesson Examples (20 minutes)(Hands on, peer-to-peer interaction, & discussion)
a. Sequence-Cardinal Directions
b. Conditional Statements- If/Then Statements
c. Loops- Algorithms
d. How do these lessons connect to other topics you are already teaching?
3. Coding robots stations (20 minutes) (Device-based activities)
a. Sequence-Beebots
b. Conditional Statements-Ozobots
c. Loops- Dot & Dash
4. Closing (10 mins)
a. Assessment
i. 21st Century Skills
ii. Testable programs
b. Questions and ideas
Coding in the Curriculum: Fad or Foundational
https://research.acer.edu.au/cgi/viewcontent.cgi?article=1297&context=research_conference
“Pioneering Results in the Blueprint of U.S. K-12 Computer Science Education”
http://csedu.gallup.com/home.aspx
www.code.org
www.kodable.com
Electronic Portfolios for High School Students
Empower Creativity and Continuous Innovation with Instant Challenges
Meeting the Needs of All Learners Through Stations-Based Instruction