ISTE20Creative
Constructor Lab
Digital
Leadership Summit
Edtech Advocacy &
Policy Summit

Creativity Tools Across the Curriculum: Virtually Inexhaustible!

Participate and share

Participate and share : Poster


Sunday, June 23, 11:30 am–1:30 pm
Location: Posters: Level 4, Terrace Ballroom Lobby, Table 7

Mary Howard   Scott Merrick   Andrew Wheelock  
There’s a lot of talk about the Four Cs in schools across the nation. Let’s share digital design tools that support the Four Cs. Learn about creative, effective tools with a nod toward virtual environments. VR viewing devices will be available, and a vibrant backchannel chat will facilitate conversations.

Audience: Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS
Participant accounts, software and other materials: QR Code Scanning ability
Focus: Digital age teaching & learning
Topic: Augmented, mixed and virtual realities
Subject area: STEM/STEAM, Computer science
ISTE Standards: For Students:
Innovative Designer
  • Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
  • Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.

Proposal summary

Purpose & objective

There’s a lot of talk about the Four C’s in schools and school districts across the nation and beyond. Communication, Collaboration, Critical Thinking, and Creativity are all the rage and can be core reference points for teacher planning, curriculum design, and even evaluation. This session will explore how certain digital design tools can promote that last one and all the rest. As a result of participation, educators will be familiarized with a plethora of tools that support virtual instruction including virtual environments themselves. Participants will see first hand lesson plans and instructional design supported by virtual environments. In addition, attendees will get to explore the tool of their choice in an unconference-ish format. VR viewing devices will be available for use, and a vibrant backchannel chat will facilitate questions and ideas. Potential Tools/Curriculum Exploration Opportunities: CospacesEDU, OpenSimulator, Second Life, Blender, Unity, Wings 3D, Sketchup, Mergecube, (Object Viewer App) MecaBricks, TinkerCad... The three presenters at this session have a proven track record of success using virtual environments with a reflective blog of experiences and lessons aligned to instructional technology standards. Over 1,500 students have been brought into the virtual environments and have experienced lessons in ALL content areas.

Supporting research

https://www.slideshare.net/awheelock/heir-of-the-king-slmooc https://www.iste.org/resources/product?id=4099 http://professorilluminati.blogspot.com/

More [+]

Presenters

Mary Howard, Grand Island Central Schools

Mary Howard is a sixth grade teacher in Grand Island, New York. She teaches science and ELA and puts a great deal of effort into the support of STEAM in her classroom. Mary was a New York State Teacher of the Year finalist and the 2018 Virtual Pioneer of the year. She works as a CoSpaces and Merge Cube ambassador and is passionate about finding ways to integrate AR/VR into the classroom. You can find her on Twitter @mrshoward118 and follow her classroom activities on her blog at yoursmarticles.blogspot.com.

Scott Merrick, Metro Nashville Public Schools

Currently Middle School Computer Teacher at a Public School in Nashville, Tennessee, Scott has been a singer, a songwriter, a musician, a poet, a novelist, a cruise ship director, a librarian, a salesman, a bartender, a restaurant manager, a blogger, a podcaster, and a few other things. He enjoys his Professional life as a technologist who builds and delivers learning opportunities for a large and broadly diverse population of students attending McMurray Middle School. For fun, he creates. Connect with Scott digitally at http://about.me/scottmerrick and always, “Be Good and Have Fun.”

Andrew Wheelock, Erie 1 Boces/ WNYRIC

People also viewed

Amplify Student (& Teacher) Voice: Tech Tools to Strengthen Student (& Teacher) Communication
Integrating Coding, Social-Emotional Skills and Robots for Gifted Students
The Three Superpowers of Immersive Technology: Content, Collaboration and Creation