Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Beyond One Hour of Code

Participate and share

Participate and share : Poster

Tuesday, June 25, 10:00 am–12:00 pm
Location: Posters: Level 4, Terrace Ballroom Lobby, Table 44

Tori Mazur  
Learn how students from PK to fifth grade can use differentiated robots during Hour of Code and then extend learning with robots as centers or stations in the classroom. The students work in small groups to solve and create challenges with robots, which supports Computational Thinker Standard 5d and Innovative Designer Standard 4c.

Audience: Coaches, Curriculum/district specialists, Teachers
Skill level: Beginner
Attendee devices: Devices not needed
Participant accounts, software and other materials: n/a for a poster session
Focus: Digital age teaching & learning
Topic: Computer science and computational thinking
Grade level: PK-2
Subject area: STEM/STEAM, Computer science
ISTE Standards: For Coaches:
Teaching, Learning and Assessments
  • Coach teachers in and model design and implementation of technology-enhanced learning experiences emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind (such as critical thinking, metacognition and self-regulation).
For Students:
Computational Thinker
  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
Innovative Designer
  • Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
Related exhibitors: littleBits , Wonder Workshop , Sphero , Ozobot , Seesaw , Terrapin , Modular Robotics

Proposal summary

Purpose & objective

This poster session provides concrete examples (Video and Student Work) of the ways in which we extend computational thinking with robots beyond our annual hours of code during Computer Science in Education Week. Learning how to interact with computers is more than just typing and touching screens. By integrating coding and interacting with robots during Computer Science Education Week, we are working towards ISTE Standard 5. The activities involved also strengthen our skills as Empowered Learners, Creative Communicators and Knowledge Constructors.

During our initial robotics explorations, we practice listening and speaking skills related to Common Core standards, while also using applied math and science in different grade levels. Kindergarten programs Cubetto to move around a map using a programming board and then learns a simplified programming when their class earns their Beebot robot to program in small groups in the classroom for the rest of the year. They learn how to “describe objects in the environment using names of shapes, and describe the relative positions of objects using positional terms.” (Math standard NC.K.G.1)
First grade students solve a maze challenge with Dash and Dot by Wonder Workshop, applying their ability to “measure lengths with non-standard units.” (Math standard NC.1.MD.2) and later create their own mazes for older students to solve during center time. They design their own and test it to make sure it would work.
Third grade students apply their math skills to a challenge comparing speed and distance variables with Sphero robots they program on their Chromebooks.
These math concepts allow for students to access strategies and skills within the playful setting of a less-structured time of day. Strategies for these lessons and their classroom extensions are shared via QR Codes to documents in Google Drive and online.

If this poster session were rejected and instead offered as a workshop, I would bring some of the materials for participants to try hands-on.

Supporting research

Children can learn many things from working with robots and programming them, including learning “about mechanics, sensors, motors, programming, and the digital domain” (Bers, 2010). They can “imagine, create and program, explore, share, and reflect on their efforts” (Flannery, 2013), adding the social aspect of learning. Working on teams towards a robotics challenges helps students develop soft skills (Gura, 2012).

More [+]


Tori Mazur, Creekside Elementary School

People also viewed

Create, Collaborate and Communicate: Utilizing Google Sites for Digital Portfolios
Making a Makerspace: Where Do You Start?
Rethinking the Chromebook as a Creation Device