Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Create Your Own Virtual Reality Tour With Google's Tour Creator

Explore and create
Pre-registration required

Explore and create : BYOD


Sunday, June 23, 8:30–9:30 am
Location: 115C

Jodean Oviatt  
Google's Tour Creator makes it easy to build immersive, 360-degree tours right from your computer. Learn how to build virtual reality tours using imagery from Google Street View or from your own 360 photos.

Audience: Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials: Google Account
Focus: Digital age teaching & learning
Topic: Augmented, mixed and virtual realities
Grade level: 6-12
ISTE Standards: For Students:
Knowledge Constructor
  • Students curate information from digital resources using a variety of tools and methods to create collections of artifacts that demonstrate meaningful connections or conclusions.
For Educators:
Learner
  • Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.

Proposal summary

Purpose & objective

Purpose/Objectives

Since Tour Creator by Google is a relatively new digital tool (released May 2018), many may not know or have any experience with the tool. The goal of the session is to expose participants to a new digital tool, give them an opportunity to curate their own content and have a hands-on experience so they may have confidence of using the tool with students in a classroom setting.

Technology Intervention
Tour Creator by Google

Models employed
Redefinition level of the SAMR model, the task could not be created without the use of the technology tool

Instructional Strategies
Guided instruction, Inquiry based learning, facilitation of discussion.

Resources Used
Projector, Tour Creator platform, Padlet for sharing tours, VR Headsets for viewing

Evidence of success
Each participant will share their original curated tour

Outline

INTRODUCTION - 3 Minutes
Introduction of presenter, background, interest in edtech, brief discussion about VR in Education

OVERVIEW OF PLATFORM - 5 Min
Direct participants to Tour Creator, via projector, give an overview of the platform

SAMPLE TOUR - 12 Min
Create a small sample tour, highlighting each feature of the platform

WORK TIME FOR PARTICIPANTS - 25 Min
Participants will create their own tours. Roam and address problems, offer suggestions

PUBLISHING & SHARING TOURS - 10 Min
Participants will publish and share link on a collaborative document. Participants can view others' tours using their own devices or provide VR headset.

IDEA SHARE - 5 Min
Participants will share their experience and ideas for implementation.

CONCLUSION

Supporting research

http://virtualrealityforeducation.com/

https://www.emergingedtech.com/2017/06/real-uses-of-virtual-
reality-in-education-how-schools-are-using-vr/

https://www.washingtonpost.com/news/innovations/wp/2018/01/23/the-future-of-education-is-virtual/?noredirect=on&utm_term=.5d0c7a6dc44b

More [+]

Presenters

Photo
Jodean Oviatt, Northwest Career & Technical Academy

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