Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

The Fake News Challenge: an Interactive Digital Literacy Game

Participate and share

Participate and share : Interactive lecture

Sunday, June 23, 10:30–11:30 am
Location: 107AB

Scott Bedley   Todd Flory  
Power up your students' digital literacy. Educators will experience and learn a step-by-step process to implement the interactive game: the Fake News Challenge. Participants will gain knowledge of how to introduce digital literacy in a fun and interactive way, and how to connect with other classes.

Audience: Curriculum/district specialists, Teachers, Principals/head teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Digital citizenship
Grade level: PK-12
Subject area: Language arts, Social studies
ISTE Standards: For Students:
Global Collaborator
  • Students explore local and global issues and use collaborative technologies to work with others to investigate solutions.
For Educators:
  • Establish a learning culture that promotes curiosity and critical examination of online resources and fosters digital literacy and media fluency.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session

Proposal summary

Purpose & objective

Participants will be able to train their students in a deeper understanding of what makes citizens digitally literate. Participants will be able to identify best practices in teaching how to discern reliable sources and content. They will also participate in a demonstration of the fake news challenge activity and gain access to valuable resources to implement the activity with their students. These practices are successful as many classes have participated in this global, collaborative digital literacy activity. Students all over the world have benefited from this activity by learning how to discern credible news sources and become digitally literate global citizens.


- 10 minutes: Introduction and purpose statements, including the global need for digital literacy. - 10 minutes: Provide resources and best practices on how to introduce the topic of digital literacy and discerning reliable online sources. - 10 minutes: Share structure of the Fake News Challenge game and how to find participant classes. - 20 minutes: Participants will experience the activity first-hand and debrief with presenters on how to present the activity and material in their classroom. - 10 minutes: Questions and answers.

Supporting research

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Scott Bedley, Eastwood Elementary

Scott, a passionate, award-winning classroom teacher, was selected as a California Teacher of the Year Finalist. He was featured at TEDx Bratislava, Slovakia speaking on critical thinking. Scott co-founded of Global School Play Day and the Skype Master Teachers. His classroom has been featured on a Super Bowl commercial as well as by top media such as O Magazine, The Wall Street Journal, The NY Times, CNN, NPR, Vox Online News, The LA Times and more. Listen to Scott on The Bedley Brothers' Podcast featuring many of the top influencers in education.

Todd Flory, Wheatland Elementary School

Todd Flory is a 4th grade teacher at Wheatland Elementary School in Andover, Kansas. Todd is a Skype Master Teacher, Microsoft Innovative Educator Expert, Buncee Ambassador, Google Certified Educator level 2, a PBS Digital Innovator, and a 2018 Kansas Master Teacher. Todd focuses on providing global collaboration and real-life, passion-based learning experiences for his students. Todd has a Masters degree in Instructional Technology and is the current Kansas Association of Teachers of Mathematics (KATM) President. Todd believes that teachers need to create global citizens in a global classroom to empower students to shape their future and the world’s.

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