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Once Upon an LED, a Lovely Tale and a Lot of Tape

Participate and share

Participate and share : Poster


Wednesday, June 26, 8:00–10:00 am
Location: Posters: Level 4, Terrace Ballroom Lobby, Table 27

Almudena Gomez de Anda   Ximena Perez   Ana Gabriela García   Valeria Guzmán   Kimberly Uribe  
What do literature and automation have in common? In this project, students find new ways to tell a story identifying its parts and making a theatrical representation of it. The best part? Things are automated using Arduino and Makey-Makey; motors, lights, VR and animatronics are the best of show.

Audience: Teachers, Teacher education/higher ed faculty, Library media specialists
Skill level: Beginner
Attendee devices: Devices not needed
Focus: Digital age teaching & learning
Topic: Maker activities and programs
Grade level: 9-12
Subject area: STEM/STEAM, Performing/visual arts
ISTE Standards: For Students:
Computational Thinker
  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
Additional detail: Student presentation

Proposal summary

Purpose & objective

- Using Storytelling, students explore creative ways to communicate.
-Students will be able to use literary interpretation to organize their ideas and brainstorm design ideas using their interpretation.
-Students will collaborate with each other in a maker space in order to enhance the learning experience and making learning meaningful.
-Students will learn by trial and error how electrical circuits work and what is the best circuit design that suits their means.
- Students will engage in their own learning experience as they expand project and technologies used in order to accomplish a better outcome

Supporting research

SAINT-EXUPERY, A. (2018). LITTLE PRINCE. S.l.: WORDSWORTH EDITIONS.
http://fablearn.stanford.edu/fellows/page/meaningful-making-book
https://criticalmaking.com/publications/
https://www.edutopia.org/search?query=storytelling&page=1
https://digitalpromise.org/2017/12/06/advancing-computational-thinking-across-k-12-education/

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Presenters

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Almudena Gomez de Anda, Instituto Alpes San Javier
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Ximena Perez, Instituto Alpes San Javier
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Ana Gabriela García, Instituto Alpes San Javier
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Valeria Guzmán, Instituto Alpes San Javier
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Kimberly Uribe, Instituto Alpes San Javier

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