The Power To Create: Empowering Students Through Active Uses of Technology
Listen and learn : Lecture
Sunday, June 23, 1:30–2:30 pm
Location: Room 125
Transform your students from merely consumers of technology to powerful creators! Empower students to create digital projects that leverage technology in an authentic, creative and active way. You will learn about digital tools that address multiple ISTE Standards through designing, building and creating.
|Audience:||Curriculum/district specialists, Professional developers, Technology coordinators/facilitators|
|Attendee devices:||Devices useful|
|Attendee device specification:||Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
|Focus:||Digital age teaching & learning|
|Topic:||Creativity and productivity tools|
|Subject area:||Language arts, Performing/visual arts|
|ISTE Standards:||For Students:
As a result of our presentation, participants will:
Understand the difference between active uses of technology (creation) and passive uses (consumption); including several research based studies which show improvements in student learning in active environments.
Learn how to the process of content creation helps how it up-levels student learning through higher-order thinking skills.
Become exposed potential ideas and workflows for content creation projects and view authentic examples from other students.
Discover resources for copyright friendly website to remix media with creative common licenses.
Keynote Presentation (This part will involve presenters speaking directly to audience with videos and student work included in the presentation. Audience members will be able to access materials at the end of the session)
Presenter introduction (5 minutes)
Overview and introduction of content creation vs. content consumption (10 minutes)
Technology Active Use vs. Passive Use - share examples from research (10 minutes)
Content creation and social media (5 minutes)
Share examples of student projects (15 minutes)
Copyright and creative commons resources (10 minutes)
Conclusion (5 minute)
sing Laptops to Facilitate Middle School Science Learning: The Results of Hard Fun: https://www1.maine.gov/mlti/resources/ScienceLearning.pdf
What It Takes to Move From 'Passive' to 'Active' Tech Use in K-12 Schools:
PASSIVE VS. ACTIVE TECHNOLOGIES IN THE CLASSROOM
University of Houston Center Educational Uses of Digital Storytelling http://digitalstorytelling.coe.uh.edu/index.cfm
Digital Storytelling and the Common Core: Using Toontastic to Teach ELA http://www.graphite.org/blog/digital-storytelling-and-the-common-core-using-toontastic-to-teach-ela
Digital Storytelling and Stories with the iPad http://wwwatanabe.blogspot.com/2013/02/digital-storytelling-and-stories-with.html
Giving Students Voice and Choice in Technology-Based Literacy Instruction
Incorporating Insipiring and Creative STEAM Activities into Chinese Elementary Classrooms
Makerspace: Let´s Make a Green Classroom!