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Computer Science Network Playground: CS, CT Robotics and ISTE Standards

Explore and create

Explore and create : Playground

Sunday, June 23, 1:30–4:30 pm
Location: Playground A, Level 2, Grand Hall

Joseph Kmoch   Karen North   Pamela Ossorio   Heidi Williams   Bailey Williams  
At this highly interactive event you will learn about new and updated resources for computer science (CS) and computational thinking (CT). Meet students at the interactive exhibits and learn about the new ISTE Standards for CS Educators.

Audience: Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Computer science and computational thinking
Grade level: PK-12
Subject area: STEM/STEAM, Computer science
ISTE Standards: For Students:
Computational Thinker
  • Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
For Educators:
  • Set professional learning goals to explore and apply pedagogical approaches made possible by technology and reflect on their effectiveness.
Additional detail: Student presentation, ISTE author presentation
Related exhibitors: Terrapin

Proposal summary

Purpose & objective

The primary purpose is to provide a large number of interactive booths which exemplify some or all of the characteristics of Computational Thinking as defined by ISTE/CSTA and as included in the ISTE Standards for Students and ISTE Standards for Educators of CS. Evidence of our success are the literally throngs of people we had at our double-sized area in past years


As we have had for the past half dozen years, we will again have about 10 very interactive exhibits available (about 20+ if we get a double area again) which will be available for the duration of the Playground (usually 3.5 hours). Many are led by students anywhere from about grades 3-16.

Supporting research

There have been numerous articles published on the efficacy of CT throughout the curriculum and they are fully embedded in the new ISTE Student Standards and the ISTE Standards for Educators of CS. CT is the focus of both set of standards, both as an specific item and sprinkled throughout the Standards (knowledge, skills, dispositions)

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Joseph Kmoch, Milwaukee Public Schools
Karen North, NCWIT / AAUW / TX4CS
Pamela Ossorio, Houston Independent School District
Heidi Williams, Marquette University

Heidi Williams is a passionate coding and computational thinking advocate. She has over 25 years of experience in education including 17 years as a 6-8th grade teacher, 6 years as an instructional and technology coach, and 5 years as a K-8 administrator. Williams has shared her passion for integrating coding into the curriculum at local, state, regional and national conferences, and many have leveraged her expertise for conference presentations, professional development and curriculum alignment. She currently works part-time at Marquette University as a Computer Science Curriculum Specialist. Visit: nofearcoding.org for a wealth of resources.

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