Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

5 Minutes of Creativity

Explore and create
Pre-registration required

Explore and create : BYOD


Tuesday, June 25, 10:45–11:45 am
Location: 115B

Dean Shareski  
Creativity is like a muscle that needs to be practiced regularly. Join us as we explore simple, but powerful edtech strategies for every grade and subject area.

Audience: Coaches, Teachers, Professional developers
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Creativity and productivity tools
Grade level: PK-12
ISTE Standards: For Coaches:
Digital Age Learning Environments
  • Model effective classroom management and collaborative learning strategies to maximize teacher and student use of digital tools and resources and access to technology-rich learning environments.
For Students:
Creative Communicator
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session

Proposal summary

Purpose & objective

Participate in actively creating artifacts of learning that take no more than 5 minutes to create
Discuss ways to make new strategies work in their current context including minimized workflow and technical requirements
Explore resources that offer unique ways to communicate and personalize learning

Outline

Create a case for the need for creativity as well as the current challenges (15 minutes)
consider participants definitions of creativity
Identify current problems and challenges with creativity in the classroom

Explore strategies and techniques to create a more community experience for distance/online courses (35 minutes)

Participants will create and share 2 examples of a “5-minute activity” (20 minutes)

Further examination of key resources and alternative ideas for all subject areas (10 minutes)

Create a collaborative video summarizing the main learning for the session (10 minutes)

Participants will create an exit card of their own learning and be part of a one-take video that models and summarizes the session premise

Supporting research

The science of creativity - American Psychological Association
http://www.apa.org/gradpsych/2009/01/creativity.aspx
New Study Finds Student Creativity is at Risk at School
http://www.creativitypost.com/education/new_study_finds_student_creativity_is_at_risk_at_school
What creativity really is - and why schools need it
http://theconversation.com/what-creativity-really-is-and-why-schools-need-it-81889
Studies Explore How to Nurture Students' Creativity
https://www.edweek.org/ew/articles/2011/12/14/14creative.h31.html
Does Assessment Kill Student Creativity?
https://www.tandfonline.com/doi/abs/10.1080/00131720508984694

More [+]

Presenters

Photo
Dean Shareski, Advanced Learning Partnerships.

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