Battle of the EdTech Stars!
Listen and learn : Lecture
Sunday, June 23, 1:30–2:30 pm
Location: Terrace Ballroom II/III, Level 4 (near Posters)
Adam Bellow Jennifer Bond Steve Dembo Colleen Graves Michael Medvinsky Nicholas Provenzano Mary Wever
What's the best way to incorporate maker in history lessons? How can Raspberry Pi transform creative writing? Why do paper circuits make math magical? Find out as two all-star teams compete in live competitions and demo slams to determine who the real champions of EdTech are!
|Audience:||Teachers, Technology coordinators/facilitators, Library media specialists|
|Attendee devices:||Devices not needed|
|Focus:||Digital age teaching & learning|
|Topic:||Maker activities and programs|
|ISTE Standards:||For Students:
Attendees will explore how the skills learned through maker activities can be applied to demonstrate knowledge throughout the curriculum.
Attendees will identify ways to create open ended challenges for students to engage in that provide opportunities for creative communication and deeper learning experiences.
Attendees will learn how game based activities can be used to increase engagement, promote innovative thinking and make learning more student-centered.
This presentation will take the form of a parody of Battle of the Network Stars. The EdTech maker stars will be split into two teams and will compete in a variety of demo slams and live competitions. Demonstrations will be prepared in advance that will challenge a member from each team to demonstrate how to apply the maker movement to a curricular lesson or project. In between these demos, the teams will be presented with STEM and maker challenges that they will compete to complete, live before the audience. These challenges will demonstrate simple activities that can promote deeper conversations about curricular topics, and attendees will be able to replicate comfortably within minimal investment. The audience will serve as judges of the two teams.
The group assembled to compete represent authors, presenters, bloggers, and well respected members of the maker community. They will combine prepared content with unscripted commentary to demonstrate how the maker movement can be used to impact student learning throughout every subject. Every participant will share at least one best practice and engage in a variety of challenges that will stretch their thinking, along with the audiences!
Untangling the Web, Bellow and Dembo Your Starter Guide to Makerspaces, Provenzano Invent to Learn, Stager and Martinez The Big Book of Maker Space Projects, Graves
I am a school librarian turned content creator and creative education consultant. My pasions are: Learning Commons transformations, Makerspaces, technology education, and making stuff. I’m a tad obsessed with Makey Makey and Invention Literacy. I love to make and share stuff! I've co-authored two maker education project books, and one book on maker education theory.
Getting Started With Scratch 3.0: A Playful Introduction to Coding
Teach Better, Work Less: Eduprotocols and T3/Disruptive Classroom Technologies
Teaching Creativity — Leading a Citywide Maker Movement