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Hack Your Curriculum With Student-Centered Design

Explore and create
Pre-registration required

Explore and create : Workshop


Saturday, June 22, 2:00–3:30 pm
Location: Franklin 8-9, Marriott

Nicholas Aguina   Amber Harper   Quinton Henderson   Dr. Kaylah Holland   Leslie McBeth   Jacquelyn Whiting  
How might we ignite students' passions and enable them to build solutions to real-world problems using technology? Leverage design thinking to create project-based, personalized learning in your classroom.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices not needed
Participant accounts, software and other materials: optional - https://itunes.apple.com/ca/app/future-design-school/id1192752246?mt=8
Focus: Digital age teaching & learning
Topic: Personalized learning
Grade level: PK-12
ISTE Standards: For Students:
Empowered Learner
  • Students build networks and customize their learning environments in ways that support the learning process.
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session

Proposal summary

Purpose & objective

As teachers, our overarching goal must always be to prepare students for the future, beyond the classroom. The future is a world fraught with challenges. The colliding factors of climate change; over-population, the dissipation of finite resources and a fragile global economy will leave our youth facing a grim reality. How might we prepare students to boldly move into this future with optimism, empowered to create positive change in the world?

There should be a purpose to making and coding and this workshop will show you how to “hack your curriculum” to create student centered learning that leverages technology to support a future generation of problem solvers.

This workshop aims to empower teachers to design classrooms of the future. In this session, participants will learn how to leverage design thinking to design meaningful project-based learning experiences that leverage technology to develop solutions to real-world problems.

This action-packed, hands-on professional development experience will provide you with immediately applicable methods and tools that you can use in your classroom or school to build creativity, collaboration, communication and critical thinking skills in your students. You will walk away with a plan for your classroom that embeds future skill development, design thinking and innovation into your curriculum.

In this workshop, we will show how design thinking not only fits into the curriculum, but also brings to life key skills and understandings for students that teachers can foster when creating innovative lessons.

The workshop presenters have combined more than 50 years of experience in designing exceptional learning experiences for students. We are technology integrators, curriculum designers, library/media specialists, robotics coaches, innovators and educational disruptors!

Design Thinking is a human-centered method of approaching problems and finding opportunities for innovation. When combined with emerging technology in an educational setting, students become solution creators rather than content consumers. They learn transferable skills in creative problem solving, critical thinking, and develop their ability to embrace ambiguity, learn from failure, and work collaboratively.

Participants will also learn about the Future Design School App, which provides curriculum resources for educators to scaffold the creation of powerful, personalized learning experiences for students that inspire innovative thinking and meaningful creativity. This app resources leverage Design Thinking methods and mindsets to provide concrete, yet flexible structures to guide student thinking towards action. Students will learn and harness design thinking methods and develop an innovator’s mindset. Teachers can be confident that they are encouraging students to pursue their passion while also meeting learning goals and curriculum expectations.

The Future Design School App program provides teachers with all of the tools and resources they need to run a full design thinking program in their classroom, including:
Step-by-step teacher’s guide including “teacher talk”
Beautifully designed slide decks
Handouts in .pdf and/or Google Docs formats for editing
Videos
Assessment tools such as flexible rubrics
Tracking tools to organize workflow for students and teachers

Outline

This action-oriented workshop is primarily a hands-on design "sprint" to learn methods and tools that can be replicated to design learning experiences in their classrooms. These tools are deeply connected to best practices in project-based learning, inherently require personalization, and act as a framework for delivering content at any age level, in any subject.

This workshop will include:

Instructional strategies for design thinking in various curriculum expectations
Backward planning for design thinking
How to design an innovation project for students within any subject at any grade level
Developing “How Might We” questions that are fuelled by student curiosity and interest, but guided by curriculum expectations

Teachers will walk away with:

A tool to create design projects connected to curriculum, employing design thinking, that they can try out in their classroom.

After a short, inspiring talk about the Innovator’s Mindset and future skill development (20 min) Participants will start with learning goals from their curriculum. What will students know, understand and be able to do by the end of this learning experience? (20 min) Next, they develop empathy for their students through unpacking their knowledge, attitudes and beliefs. (20 min). Now that participants understand the goals and their students’ needs, they will learn ideation techniques with “Crazy 8’s” and “Storyboarding” (40 mins) and conduct Critiques with “Superdots” (20 mins). At this point, each participant has an outline of a learning experience that makes connections to various subject areas. We will layer on using technology to manage student workflow and best practices for implementation in the classroom (timing, student readiness, personalization, etc) and participants create an iteration (40 min). Now that participants have a plan of action, they will learn about the Future Design School app so that they can access resources to support their implementation of their plan, and finally, we end with a call to action in a closing talk (20 min).

Supporting research

https://drive.google.com/file/d/1kkMLke36amAxbbftsmzxx9DbwGLBwPI0/view?usp=sharing

https://www.npr.org/sections/ed/2018/02/14/584275859/the-key-to-raising-a-happy-child?utm_source=facebook.com&utm_medium=social&utm_campaign=npr&utm_term=nprnews&utm_content=20180214

https://www.edutopia.org/article/teenage-brain-is-wired-to-learn-donna-wilson-marcus-conyers

https://www.theguardian.com/world/2016/jul/01/no-grades-no-timetable-berlin-school-turns-teaching-upside-down

http://theconversation.com/challenging-the-status-quo-in-mathematics-teaching-for-understanding-78660

https://www.kqed.org/mindshift/48770/how-making-mistakes-primes-kids-to-learn-better

https://hbr.org/2017/06/in-the-ai-age-being-smart-will-mean-something-completely-different?utm_campaign=hbr&utm_source=facebook&utm_medium=social

https://www.smithsonianmag.com/innovation/teen-inventor-alexis-lewis-wants-kids-to-invent-solutions-to-worlds-problems-180955933/

http://www.worldbank.org/en/publication/wdr2018?CID=DEC_TT_WDR2018_EN_EXT

https://www.fastcompany.com/40585503/how-to-prepare-your-kids-for-jobs-that-dont-exist-yet

https://hbr.org/2018/01/the-future-of-human-work-is-imagination-creativity-and-strategy?utm_campaign=crowdfire&utm_content=crowdfire&utm_medium=social&utm_source=social#23959413-tw%231518152406103%2323959413-tw%231519589580946%2323959413-tw%231520446283915

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Presenters

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Nicholas Aguina, Future Design School
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Amber Harper, Burned-In Teacher
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Quinton Henderson, Future Design School

Quin Henderson is a magician turned educator. He is currently the Technology Coordinator for a school district in Utah and teaches Design Thinking at Weber Innovation HS. As the Technology Coordinator, Quin has developed a district-wide EdTech Coaching program where he works with 50+ coaches to guide 2000+ teachers on effectively integrating technology into the classroom. Quin is passionate about using the design process to solve wicked problems and equipping students with the skills they need to solve the next generation of problems. In addition to his experience, Quin is a Google Certified Trainer and Innovator, and an Apple Certified Teacher.

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Dr. Kaylah Holland, BreakFree Education, Go Teach Be Love

Kaylah Holland is currently a Google Certified Innovator and Trainer, an Instructional Technology Facilitator, and a Local Activator for Future Design School. In addition to teaching design-based classes and managing a 1:1 Apple device program, she has a vital role of assisting teachers with the integration of technology into the classroom through ample research, lesson planning, and applicable training. She is currently completing her doctoral degree in the field of Instructional Design and Technology and is passionate about building an innovative culture for learning.

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Leslie McBeth, Future Design School
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Jacquelyn Whiting, Cooperative Educational Services

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