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Edtech Advocacy &
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Battle Royale: Fortnite vs. Middle School Math

Participate and share

Participate and share : Poster


Monday, June 24, 11:00 am–1:00 pm
Location: Posters: Level 4, Terrace Ballroom Lobby, Table 15

Kara Brem  
In an epic battle royale of the popular Fortnite game versus middle school math, teachers fight to engage students in the curriculum. Learn how roles were reversed. Students became the experts in their learning, while the teacher surrendered to their creativity. No more battle royale. It’s a win-win situation!

Audience: Teachers, Principals/head teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Focus: Digital age teaching & learning
Topic: Game-based learning and gamification
Grade level: 6-8
Subject area: Math
ISTE Standards: For Students:
Empowered Learner
  • Students build networks and customize their learning environments in ways that support the learning process.
For Educators:
Collaborator
  • Use collaborative tools to expand students' authentic, real-world learning experiences by engaging virtually with experts, teams and students, locally and globally.
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.

Proposal summary

Purpose & objective

Embracing and respecting students where they are and what they feel is important to them, at their level, is an integral part of building relationships while teaching the curriculum. The current challenge in the middle school math classroom, is meeting students' diverse needs while keeping them interested in math. The purpose of this presentation is to share with the audience how student culture drives instruction. Through the use of the Fortnite video game, students created an engaging connection into the 7th grade math curriculum. They self-designed math related problems, relationships and models. I captured their learning and creativity while surrendering to their idea. As their facilitator, I kept the content relevant, realistic, and aided in transforming their learning experience through meeting them where they were and allowing them growth from there. Roles were reversed in my classroom and students became the experts in their own learning. Participants will be given access to a website outlining our process and will be able to engage in those tips, tricks, pitfalls, and resources. Additionally, resources and tools used, such as Google Suite and Seesaw, will be shared, as well.

Supporting research

The following is a list of supporting research:
*"FOR WHITE FOLKS WHO TEACH IN THE HOOD...AND THE REST OF Y'ALL TOO:Reality Pedagogy and Urban Education"Author: Christopher Emdin
*"Meeting Student Where They Are" Authors: Antonia Rudenstine, Sydney Schaef, Dixie Bacallao https://www.inacol.org/wp-content/uploads/2017/06/CompetencyWorks-MeetingStudentsWhereTheyAre2.pdf
*"Culturally Specific Pedagogy in the Mathematics Classroom: Strategies for Teachers and Students" Author: Jacqueline Leonard
*"Teach Like a PIRATE: Increase Student Engagement, Boost Your Creativity, and Transform Your Life as an Educator" Author: Dave Burgess

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Presenters

Photo
Kara Brem, Davis Drive Middle School

Kara Brem is a mom, wife, 7th grade math teacher, Girls Who Code club advisor, and boxing enthusiast in Cary, NC. She has taught grades 3-5 and grade 7 over the past 21 years. Kara is a National Board Certified Teacher in Literacy, a Seesaw Ambassador, and a Google Level 1 & 2 Certified Educator. Kara shares her love of learning, being a connected educator, and using technology in education with other teachers through professional development sessions, webinars, and education conferences. Additionally, she presents monthly global webinars on various topics to promote user ease and integration of Seesaw.

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