FabMaker Crew: Paper Prototyping for STEAM-Powered Learning
Monday, June 24, 3:00–3:45 pm
Andrea Calvin Paul Reynolds
Hosted by Cisco. Discover how schools, libraries, and programs have used the FabMaker Studio STEAM program to create practical, affordable makerspaces using paper, cardstock, and inexpensive digital fabricators. During this hands-on session participants will experience the benefits of rapid paper prototyping, which allows for quick cycles of testing and iterative design enhancements.
|Audience:||Teachers, Technology coordinators/facilitators, Library media specialists|
|Focus:||Digital age teaching & learning|
|Topic:||Maker activities and programs|
|Subject area:||Math, STEM/STEAM|
At the Reynolds Center for Teaching, Learning, & Creativity, Andrea works to engage new and existing partners to ensure that all learners – especially children – develop the vision, confidence, knowledge and skills needed to succeed. She works closely with our pilot schools seamless deployment. She has been on the forefront of the product launch and classroom-implementation of FabMaker Studio, the first digital fabrication software tool developed specifically for use in the classroom.
Reynolds helped found Boston-based FableVision, which partners with best-in-class organizations to develop original educational media & mobile games designed to move the world to a better place. As Co-Founder of nonprofit Reynolds Center for Teaching, Learning & Creativity, Paul oversees its mission to foster creative, purposeful human potential, which includes development of FabMaker Studio digital fabrication software tool, designed to lower the on-ramp to meaningful STEM learning in elementary/middle schools. Also a children's book author, titles include Going Places, a about creativity and engineering & early chapter book series called STEAM-Powered Adventures of Sydney & Simon.
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