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Coding? Who Me? An Introduction to Teaching Coding in the Elementary Classroom

Participate and share

Participate and share : Poster

Wednesday, December 2, 3:00–4:00 pm PST (Pacific Standard Time)

Joan Kollewyn  
Susan Noble  

Learning to code provides multiple links to support student learning across the curriculum and enhance literacy and numeracy development. You will have opportunities to explore a coding environment while practicing skills of problem-solving, reflection and critical thinking in activities that are engaging, fun and quick to learn.

Audience: Curriculum/district specialists, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Attendees are invited to download the following apps on their devices if they wish. Some may need an account (Ozobot Evo for example)

Sphero Edu,Sphero Play, Go for Dash and Dot, Wonder for Dash and Dot, Blockly for Dash and Dot, Ozobot Evo, Scratch Jr., Cargo-bot, SpriteBox, Lightbot, Ozobot Bit, Swift Playgrounds (Apple only)

Topic: Computer science & computational thinking
Grade level: PK-5
Subject area: STEM/STEAM
ISTE Standards: For Coaches:
Teaching, Learning and Assessments
  • Coach teachers in and model design and implementation of technology-enhanced learning experiences emphasizing creativity, higher-order thinking skills and processes, and mental habits of mind (such as critical thinking, metacognition and self-regulation).
For Educators:
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
Disclosure: The submitter of this session has been supported by a company whose product is being included in the session

Proposal summary

Purpose & objective

Attendees who have little or no previous experience with Computer Science/coding will be able to participate in a virtual experience that encourages collaborative work to learn skills such as decomposition, algorithms, and computational thinking. Similar to what students experience in the classroom, educators learning about coding should have the opportunity to FAIL (First Attempt in Learning) in a safe environment where they can work together to solve problems and have the opportunity to reflect and discuss what they have learned. Participants will see that they do not have to be experts before introducing their students to coding.
As well as participants exploring device free environments, they will also utilize mobile devices, computers and specific free apps to discover how coding is connected to many aspects of learning. Participants will learn coding skills they can use with their students, with and without robots.
As many devices in schools are shared amongst students and classes we will also discuss ways to sanitize these devices.


5 minutes: Introduction and building context
- Share about context of Rocky View Schools and how technology is accessed and used in our jurisdiction
10 minutes: Apps for coding
15 minutes: Physical coding activity, and connecting code to other tasks
10 minutes: Sanitation procedures for sharing devices within school and across jurisdiction
5 minutes: Closing with Q&A

Participants will be actively engaged in a variety of activities and learning tasks throughout the session.

Supporting research

ISTE Computer Science Standards:

The UK Framework for Computer Science:

Computational Thinking:

Coding and Computer Science should be mandatory in Canadian Schools:

Collaborative Computer Science Framework

Robotics in RVS

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Joan Kollewyn, Rocky View Schools

Joan is currently an Educational Technology Specialist with Rocky View Schools in Alberta after teaching students in grades 7 - 12 for many years. She enjoys working with teachers, students and various new technologies while supporting the application of these technologies to support student learning. Joan has a Master’s Degree in Educational Leadership and Educational Technology from the University of Calgary and is an Apple Distinguished Educator.

Susan Noble, Rocky View Schools

Susan Noble is a Literacy specialist with Rocky View Schools. As an elementary specialist, Susan is passionate about engaging young learners in joyful and authentic reading and writing pursuits through modelling and careful scaffolding. Susan is also passionate about finding ways to utilize technology to support student engagement and literacy development. Susan recently completed a Master’s Degree in Educational Leadership at the University of Calgary.

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