So, They Asked Me to Teach Coding ...Remotely
Listen and learn : Snapshot
Friday, December 4, 11:30 am–12:15 pm PST (Pacific Standard Time)
Presentation 1 of 2
A Journey Into Minecraft
Starting in August my course was swtiched to an asychronus model of coding instruction. Reflecting on the process from our emergency remote learning, I will talk through the best ways to reach our students at home with coding.
|Audience:||Teachers, Technology coordinators/facilitators, Library media specialists|
|Attendee devices:||Devices required|
|Attendee device specification:||Laptop: Chromebook, Mac, PC
|Participant accounts, software and other materials:||SpheroEDU App on Tablets,
LEGO Education Google App if using Chromebooks
|Topic:||Computer science & computational thinking|
|Subject area:||STEM/STEAM, Computer science|
|ISTE Standards:||For Students:
Each participant will be able to:
Implement a Google's CSFirst and Scracth, CodeHS and some other online coding platforms into the remote learning environment.
-What was "Enhanced Tech?" to What is "Enhanced Tech?"
-Reworking the Course Content
-How it works Remotely.
-Ready-made resources to use with your students in a Remote Setting.
21st Century Writing Prompts: Lights, Camera, Action!
Encourage Collaboration and Problem-Solving With Digital Breakout Games
Recess Time! Come Play in the Early Learning Playground