Creating STEAM Projects Through the Design Thinking Process
Participate and share : Poster
Wednesday, December 2, 3:00–4:00 pm PST (Pacific Standard Time)
Rohya Prudhomme Renee Sanchez Michelle Swensson
Learn how to create STEAM projects by engaging in computational thinking with an emphasis on block-based programming through the design thinking process.
|Audience:||Coaches, Teachers, Professional developers|
|Attendee devices:||Devices not needed|
|Topic:||Computer science & computational thinking|
|Subject area:||STEM/STEAM, Computer science|
|ISTE Standards:||For Students:
The purpose of this session is to empower participants to create STEAM Projects by engaging in computational thinking with an emphasis on block based programming through the design thinking process. We want all participants to walk away with the tools and a thinking process to be able to apply these skills to create Computer Science integrated projects for any academic content areas to showcase their learning. Participants will also have opportunities to learn about one elementary school’s approach to teaching Computer Science Education during school hours so that all students have access to these learning experiences.
These are all ideas explores in Scratch in Practice (MIT Mitch Resnik)
Scratch in Practice: https://sip.scratch.mit.edu/
Creative Computing Curriculum (Scratch 3.0): https://docs.google.com/presentation/d/1H22WQqTxsMpkxdFVrgQcTS3lERlpgZVl3CwJMxUQ8So/edit?usp=sharing
Raspberry Pi: https://projects.raspberrypi.org/en/projects?software%5B%5D=scratch
CS First: https://csfirst.withgoogle.com/s/en/home
Hello, My name is Michelle Choi Swensson. I am an Instructional Technology Facilitator in Los Angeles, CA. I am passionate about teaching and integrating Computer Science Concepts into core content for all students. I firmly believe that Computer Science Education needs to start in elementary schools. I am also a Raspberry Pi Certified Educator, Google Certified Trainer, and CS for All Teachers Community Ambassador.