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Edtech Advocacy &
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BEAT — New Coding Method for K-2

Participate and share

Participate and share : Poster


Wednesday, December 2, 3:00–4:00 pm PST (Pacific Standard Time)

John Altamirano  
The BEAT model is a coding-teaching schema exclusively designed for early learners. This model was inspired by the Bloom’s taxonomy and the GANAG schema and was developed after several years of computer science teaching experience along with active classroom research while serving children between the ages of 4-8

Audience: Coaches, Teachers, Professional developers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Laptop or Ipad
Topic: Computer science & computational thinking
Grade level: PK-2
Subject area: Career and technical education, Computer science
ISTE Standards: For Educators:
Collaborator
  • Collaborate and co-learn with students to discover and use new digital resources and diagnose and troubleshoot technology issues.
For Coaches:
Professional Development and Program Evaluation
  • Design, develop and implement technology-rich professional learning programs that model principles of adult learning and promote digital age best practices in teaching, learning and assessment.
For Education Leaders:
Empowering Leader
  • Inspire a culture of innovation and collaboration that allows the time and space to explore and experiment with digital tools.

Proposal summary

Purpose & objective

Please follow the link above which covers pretty much everything requested in this section.
https://sites.google.com/view/john-altamirano-edtech/beat-coding-for-early-learners

Outline

Content And Activities: The presenter will share a comprehensive framework to start teaching coding effectively in the Primary School. Attendees will have the chance to do several coding activities (around 10 mins exploration per tool) included in the schema being explained (link above)
Participants face fun and relevant coding challenges to facilitate engagement and a contest at the end of the presentation.

Supporting research

Bibliography can be found at the end of this article:
https://sites.google.com/view/john-altamirano-edtech/beat-coding-for-early-learners

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Presenters

Photo
John Altamirano, HD School Beijing

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