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Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

RoboAssist: an ally to make connections with others

Participate and share

Participate and share : Poster


Saturday, December 5, 9:30–10:30 am PST (Pacific Standard Time)

Dr. Mauricio Monroy  
ARTURO RAMIREZ VARGAS  
Daniela Sánchez Tenorio  
Paula Bonequi Palestino  
Diego Stebelski  
ROSA ESTRADA  
Isabel Bustindui  

People's Choice winner. Students introduce an intervention method in education through a LegoEV3 robot that helps children in social interactions. The robot can walk, talk, and show different faces representing diverse emotions to help kids make connections with their feelings and peers. RoboAssist can be programmed according to the needs of the user.

Audience: Coaches, Teachers, Principals/head teachers
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Topic: Assistive & adaptive technologies
Grade level: 6-8
Subject area: Computer science
ISTE Standards: For Educators:
Facilitator
  • Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
Leader
  • Advocate for equitable access to educational technology, digital content and learning opportunities to meet the diverse needs of all students.
For Students:
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
Additional detail: Student presentation

Proposal summary

Purpose & objective

Purpose: Allow active participation of Middle School students to help other classmates with some kind of learning difficulties in their school activities, involving technology as a means to build much more inclusive societies.
Objectives:
• Promote the development of logical thinking, computational thinking, problem solving and research skills, and scientific intuition.
• Increase the attention capacity, memory, and concentration.
• Develop communication, social, and research skills.
• Make learning a more fun task, sparking creativity and interest in learning.
• Help strengthen self-esteem, tolerance, self-discovery, and responsibility.
• Understand the impact that digital skills have on learning facilitation.

Supporting research

• Computing. (2017). La robótica como herramienta de inclusión social. Retrieved from: https://www.computing.es/mundo-digital/noticias/1095836046601/la-robotica-como-herramienta-de-inclusion-social.1.html
• Educa. (2019). Robótica para tod@s! Inclusión, Aprendizaje y Servicio. Retrieved from: https://robotica-educativa.hisparob.es/robotica-para-tods-inclusion-aprendizaje-y-servicio/
• Hansbøl, M. (2015). Robot technologies, autism and designs for learning. Retrieved from: https://tidsskrift.dk/lom/article/download/22416/20188/
• Universitat Jaume I. (2017). Terapias con robots para niños autistas. Retrieved from: https://www.youtube.com/watch?v=uxZ7IwsDc7A

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Presenters

Photo
Diego Stebelski, Oxford School
Photo
ROSA ESTRADA, Oxford School
Photo
Isabel Bustindui, Oxford School

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