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Check Out the Micro:bit for Amazing (Distance Learning) Student Projects!

Participate and share

Participate and share : Poster



David Platt  
Explore how to use the micro:bit to create presentations and maker projects. These tools are accessible for any age group through any curriculum to create interactive presentations and explore the world of physical computing, maker projects and computational thinking.

Audience: Teachers, Coaches, Curriculum/district specialists
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: MakerBit Media Linker: https://chrome.google.com/webstore/detail/makerbit-media-linker/dcdonlgidfcmpienolkblbhjngpmonll

https://www.makecode.com

Topic: Maker activities & programs
Grade level: PK-12
Subject area: Computer science, STEM/STEAM
ISTE Standards: For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
Computational Thinker
  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

Proposal summary

Purpose & objective

Purpose:
Teachers will learn about the micro:bit and MakerBit interface and how it allows for a low threshold but high ceiling outcomes for student learning.
Objective #1:
Teachers will learn about the micro:bit and MakerBit and how to engage all students in all curricula by allowing students to creative interactive video-based projects.
Objective #2:
Teachers will discover the power of Makecode and how it can engage students through block coding and Javascript so they can understand computational thinking and algorithm design.
Objective #3:
Teachers will learn the value of physical computing and its importance with not only computer science but also with understanding their world. Teachers will learn about projects students can create to simulate real-world examples.

Supporting research

www.makerbit.com
www.makecode.com
Monk, Simon, Programming the BBC micro:bit: Getting Started with MicroPython

More [+]

Presenters

Photo
David Platt, Paramount Unified

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