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Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Tell Your (Virtual) Story

Explore and create

Explore and create : Creation lab



Michael Davidson  
Getting to know your students is extremely important. What if they could tell their stories by showing places that have meaning — childhood homes, first schools, favorite places to go for evening strolls? Learn how to easily create and share personal stories using Tour Creator.

Audience: Coaches, Teachers, Library media specialists
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials: Having a G Suite account is necessary to use Tour Creator. Some school accounts may not have access to Tour Creator so you will need to speak to your Google Administrator to allow access or you will need to use a personal google account.
Topic: Augmented, mixed & virtual reality
Grade level: PK-12
Subject area: Social studies, Computer science
ISTE Standards: For Educators:
Facilitator
  • Model and nurture creativity and creative expression to communicate ideas, knowledge or connections.
For Students:
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
  • Students communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
Additional detail: Session recorded for video-on-demand

Proposal summary

Purpose & objective

Purpose and Objectives: The purpose of this session will be to first introduce Tour Creator to educators who may not have heard about it, and second, to provide a way to use it to enhance student voice. Participants will get a chance to practice using Tour Creator so that they are familiar with it should they want to bring it back to their schools or districts.

Educational Challenge: Many schools have students that come from all over the globe. These children may not have the language skills necessary to share their lives and backgrounds with each other. They need a way to connect with each other and get a glimpse of what life is like in other places.

Technology intervention: through the use of Google's Tour Creator, students (or educators) can build a VR tour of anywhere that Street View has a 360 degree image. Students can share immersive images of their countries of origin. Text and audio can be added to the photospheres so children can augment the pictures to explain their experiences. 2d photos can also be inserted to add even more depth to the tours. These can then be viewed in Google Cardboard to create a more realistic experience.

Instructional Activities: When using Tour Creator, students are given an example tour, shown how to use the various features of the platform and then given a chance to create their own tours, which, when finished, can be shared and viewed in 360.

Evidence of Success: When I've used this, children were fully engaged (even some students who were previously difficult to engage) and all were quickly working through the creation of their tours so that they could view them in the Google Cardboard. They were very much excited and proud to be able to show the schools that they went to before moving overseas to New Zealand.

Outline

Pre-Session
A survey will be sent to attendees to gauge their familiarity with VR, Google Expeditions, as well as Tour Creator so that specific information can be tailored to the audience.

Session
1) I will explain the rationale behind using Tour Creator to share the story of ones life (5min)
2) Attendees will be shown a few examples of tours to see what is possible. (5min)
3) I will walk through the process of creating a tour, showing all of the features, including how to find a 360 degree image, how to add descriptions and targets, and how to add audio to the images. (10min)
4) Attendees will be given a chance to create their own tours. (30min)
5) There will be time to share what they've created and to ask questions. (10min)

Supporting research

https://www.commonsense.org/education/blog/what-the-research-says-about-vr-in-classrooms
https://www.theeducatoronline.com/au/technology/e-learning/the-benefits-of-vr-in-classrooms/248388
http://www.cambridge.org/elt/blog/2018/01/17/using-virtual-reality-in-the-classroom/

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Presenters

Photo
Michael Davidson, Matua Ngaru School

A Canadian living and teaching in New Zealand, Michael is a Google Certified Innovator and has been a Coach and Mentor to other Innovators. Also a Google Certified Trainer, he works at the recently opened Matua Ngaru School in Auckland teaching STEAM to every learner.

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