"New Eyes" Newspaper: A New Way to See and Understand the Past
Participate and share : Poster
Carlos Pliego Carlos Luer Carlos Rodrigo Manrique ALFONSO MONDRAGON VICTOR KRISTIAN BENITEZ ALARCON
Students will describe how they created a digital newspaper. The newspaper will present articles about famous people from the past. It will use augmented reality features. To create the newspaper and AR features, students will use different apps. The articles and presentations will be performed in English, French and Spanish.
|Audience:||Teachers, Principals/head teachers|
|Attendee devices:||Devices useful|
|Attendee device specification:||Smartphone: Windows, Android, iOS
Tablet: Android, iOS, Windows
|Participant accounts, software and other materials:||We recommend having an HP Reveal account.|
|Topic:||Innovation in early childhood/elementary|
|Subject area:||ESL, World languages|
|ISTE Standards:||For Students:
|Additional detail:||Student presentation|
Participants will be able to interact with the students and know hoe they developed and created their newspaper.
Students will investigated about famous people from the past, using technology and communication skills to interact with people from different cultures and nationalities. They will explained how they developed content and designed articles, audios and videos using Augmented Reality apps to support their research and presentations.
Students will show participants, how to create content using different apps.
All the student presenters will use their own devices: iPad and smartphones to create and present their content.
Articles and oral presentations will done in three different languages: English, French and Spanish to promote culture diversity.
Connecting Comprehension & Technology; By Stephanie Harvey, Anne Goudvis, Katherine Muhtaris, Kristin Ziemke. Literacy for Children in an Information Age: Teaching Reading, Writing, and Thinking; By Vicki Cohen, John Cowen. Digital Citizenship in Schools, By Mike Ribble; By Thomas W Greaves, Jeanne Hayes, Leslie Wilson, Michael Gielniak, and Ertic L. Peterson; Advocacy and Educational Technology. Deeper Learning With QR Codes and Augmented Reality: A Scannable Solution in your classroom, By Monica Burns, Technology Integration for Meaningful Classroom Use: A Standards-Based Approach By Katherine Cennamo, John Ross, Peggy Ertmer, www.schrockguide.net/augmented-reality.html, http://www.sctg.eu/materials/sctgo_proceedings_low.pdf