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Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
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Create Virtual Reality in Minutes and Without Breaking the Bank!

Explore and create

Explore and create : Creation lab


Tuesday, December 1, 2:00–2:50 pm PST (Pacific Standard Time)

Debra Atchison  
Dee Dickson  

Virtual reality is all the rage, but most are just using premade content. Teachers and students can be innovative designers of their own VR experiences! This can be used to inspire deeper learning and motivate students to go beyond just being consumers of VR and become creators as well.

Audience: Coaches, Teachers, Teacher education/higher ed faculty
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Smartphone: Windows, Android, iOS
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Android - Cardboard Camera and Google Cardboard
iOS - Google Street View and Google Cardboard
Topic: Augmented, mixed & virtual reality
Grade level: PK-12
ISTE Standards: For Educators:
Designer
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
  • Explore and apply instructional design principles to create innovative digital learning environments that engage and support learning.
Additional detail: Session recorded for video-on-demand

Proposal summary

Purpose & objective

With VR being a big buzzword and everyone wanting all the latest VR viewers, apps, etc. there is such a huge focus on using already created content. Well, that content doesn’t fit in all content areas. Therefore, giving teachers the ability and skills to create their own VR content will make VR accessible to all content areas. Participants will learn how to create their own VR to use with their students. We will discuss tips and tricks for getting the best results and learn how to publish and share these experiences with others from all over the world.

Outline

What is Virtual Reality/Why Create your own (VR)? (5 Minutes)
What’s needed to create VR? (5 Minutes)
Tips & Tricks when creating your own VR (10 Minutes)
Step by step walkthrough creating VR 360 photos (25 Minutes)
Participants will have hands-on practice time creating their own VR (10 Minutes)
Step by step creation of VR tours on Google’s Tour Creator - Participants will follow along at the same time (25 Minutes)
Share VR files that have been created & constructively critique other’s work (5 Minutes)
Wrap up (5 Minutes)

Supporting research

In current educational reality, virtual technologies have a place of value as they make it easier for students to understand, perceive and assimilate the information they are given. https://medium.com/master-of-code-global/how-to-create-virtual-reality-content-5000e0fdd68
A well-known fact about education is that students remember and understand educational material better if they experience it instead of reading about it. That is why field trips are a high priority at most schools. Now, virtual reality can actually make it possible to go on field trips right from the classroom. VR might not be quite as fun as a day at the zoo, but it can certainly be used more frequently and with fewer permission slips and frazzled parent chaperones. https://yalantis.com/blog/how-to-create-content-for-virtual-reality-apps/

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Presenters

Photo
Debra Atchison, Deb Atchison Consulting, LLC
Photo
Dee Dickson, Other

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