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Virtual Reality in Every Classroom — No Headset Required

Explore and create

Explore and create : Creation lab

Sunday, November 29, 7:45–8:35 am PST (Pacific Standard Time)

Dr. Monica Burns  
Promote curiosity and build background knowledge with virtual reality this school year! With virtual reality you can honor a "tasks before apps" mindset as you use virtual reality resources to strategically address instructional goals. Learn how to curate VR activities in any subject area.

Audience: Teachers, Technology coordinators/facilitators, Library media specialists
Skill level: Beginner
Attendee devices: Devices required
Attendee device specification: Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
Participant accounts, software and other materials: Having Internet access is essential. I will suggest using tools like Google Sites and Adobe Spark Page for website creation as well as content hosted on YouTube and other video hosting sites.
Topic: Augmented, mixed & virtual reality
Grade level: PK-12
Subject area: STEM/STEAM
ISTE Standards: For Educators:
  • Use technology to create, adapt and personalize learning experiences that foster independent learning and accommodate learner differences and needs.
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
Additional detail: Session recorded for video-on-demand

Proposal summary

Purpose & objective

The purpose of this session is to address the following objectives: attendees will be able to (1) identify where to find free and low-cost virtual reality resources, (2) determine when and why virtual reality can be used during instruction, (3) curate resources that are strategically aligned to learning goals


- overview of Virtual Reality classroom use cases
- introduction to spotlight tools
- virtual exploration of tools with content area connections
- activity to curate resources connected to learning goal
- goal setting and Q&A

Supporting research

Tasks Before Apps: Designing Rigorous Learning in a Tech-Rich Classroom (ASCD)
Deeper Learning with QR Codes and Augmented Reality (Corwin)

More [+]


Dr. Monica Burns, Class Tech Tips, LLC

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