Transform Learning with 3D Design and Emerging Technology
Participate and share : Poster
Stephanie Dannehl Bill Ford Scott Schwarz
Immerse yourself in a world where you dream it and then do it using mixed reality. Discover how students create 3D designs and use emerging technology to collaborate, communicate, and share their ideas. We will focus on the design-thinking process and share a variety of student examples.
|Audience:||Teachers, Technology coordinators/facilitators, Library media specialists|
|Attendee devices:||Devices useful|
|Attendee device specification:||Smartphone: Android, iOS
Laptop: Mac, PC
|Participant accounts, software and other materials:||Morphi app
|Topic:||Augmented, mixed & virtual reality|
|Subject area:||Career and technical education, STEM/STEAM|
|ISTE Standards:||For Educators:
The purpose of this presentation is to demonstrate how mixed reality can be created and integrated into the K-12 curriculum. This presentation will be more than a demonstration. Participants will have the opportunity to experience the Microsoft HoloLens and interact with holograms that students have created. The HoloLens is the first self-contained, wireless, holographic headset that allows users to engage with digital content and interact with holograms in the world around them. Participants will learn how to create 3D content using MorphiEDU, SketchUP, 3D Studio, and Blender. The ability to interact with 3D holograms invites new ways of learning and provides more opportunities for students to experience and achieve success. The Hypervsn will also be on display. The Hypervsn is a fan-like device that displays holographic images that can be seen without any other accessories. Participants will be able to view student-created content and learn how the Hypervsn is used for school events.