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Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Transform Learning with 3D Design and Emerging Technology

Participate and share

Participate and share : Poster



Stephanie Dannehl  
Bill Ford  
Scott Schwarz  

Immerse yourself in a world where you dream it and then do it using mixed reality. Discover how students create 3D designs and use emerging technology to collaborate, communicate, and share their ideas. We will focus on the design-thinking process and share a variety of student examples.

Audience: Teachers, Technology coordinators/facilitators, Library media specialists
Skill level: Intermediate
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS
Laptop: Mac, PC
Tablet: iOS
Participant accounts, software and other materials: Morphi app
HoloStream app
Topic: Augmented, mixed & virtual reality
Grade level: 9-12
Subject area: Career and technical education, STEM/STEAM
ISTE Standards: For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Empowered Learner
  • Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
For Education Leaders:
Empowering Leader
  • Inspire a culture of innovation and collaboration that allows the time and space to explore and experiment with digital tools.

Proposal summary

Purpose & objective

The purpose of this presentation is to demonstrate how mixed reality can be created and integrated into the K-12 curriculum. This presentation will be more than a demonstration. Participants will have the opportunity to experience the Microsoft HoloLens and interact with holograms that students have created. The HoloLens is the first self-contained, wireless, holographic headset that allows users to engage with digital content and interact with holograms in the world around them. Participants will learn how to create 3D content using MorphiEDU, SketchUP, 3D Studio, and Blender. The ability to interact with 3D holograms invites new ways of learning and provides more opportunities for students to experience and achieve success. The Hypervsn will also be on display. The Hypervsn is a fan-like device that displays holographic images that can be seen without any other accessories. Participants will be able to view student-created content and learn how the Hypervsn is used for school events.

Supporting research

https://drive.google.com/file/d/1MqhxH4a4KfEr-MFzUEAS_kF7RSjEsmBf/view?usp=sharing
https://elearningindustry.com/holograms-revolutionize-education-system-world-nowadays
https://www.edsurge.com/news/2017-08-07-how-to-use-real-world-problems-to-teach-design-thinking-3d-printing-and-collaboration
https://www.edsurge.com/news/2019-07-31-design-thinking-is-a-challenge-to-teach-and-that-s-a-good-thing
www.arvrinedu.com

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Presenters

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Stephanie Dannehl, Bertrand Community Schools
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Bill Ford, Bertrand Community School
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Scott Schwarz, Bertrand Community School

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