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Edtech Advocacy &
Policy Summit

AI for Every Classroom

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Participate and share : Poster

Saturday, December 5, 9:30–10:30 am PST (Pacific Standard Time)

Nancye Blair Black  
Susan Brooks-Young  
Rachelle Dene Poth  

Jobs of the future will increasingly demand knowledge of how to leverage and collaborate with AI as a tool for problem-solving. To prepare students, all educators need to understand AI. ISTE and GM have created the Hands-On AI Projects for the Classroom series to help educators implement powerful AI projects to prepare students for their futures. The projects engage students in both unplugged and technology-infused activities that explore key facets of AI technologies. Learn from the educators who developed these projects as well as those who implemented these student-driven AI projects in their K-12 classrooms.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices not needed
Topic: Artificial Intelligence
Grade level: PK-12
Subject area: STEM/STEAM
ISTE Standards: For Educators:
  • Create learning opportunities that challenge students to use a design process and computational thinking to innovate and solve problems.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Computational Thinker
  • Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
Influencer Disclosure: This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.

Proposal summary

Purpose & objective

The Hands-On AI Projects for the Classroom guides from ISTE and GM provide elementary, secondary, elective, and computer science teachers with innovative curricular resources about AI across various grade levels and subject areas. Each guide includes background information and four student-driven projects that directly relate to subject area standards, while providing foundational learning on what AI is, how it works and how it impacts society.

In this poster, attendees will learn how to access the guides, learn strategies for designing and implementing student-driven AI lessons and projects in K-12 classrooms, and be able to ask questions of an expert panel of the guides' authors, contributors, and project piloters.

Supporting research

ISTE-GM Hands-On AI Projects for the Classroom series - (2020).
Zimmerman, M. Teaching AI: Exploring New Frontiers for Learning (ISTE Book, 2018).
AI4K12 Five Big Ideas in AI, retrieved from

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Nancye Blair Black, The Block Uncarved, LLC
ISTE Certified Educator
Susan Brooks-Young, SJ Brooks-Young Consulting
Rachelle Dene Poth, Rivervew Junior Senior High School

I am an edtech consultant, presenter, attorney, author, and teacher. I teach Spanish and STEAM Emerging Technology. I have a Juris Doctor degree & a Master’s in Instructional Technology. I am past-president of the ISTE TEN and on the Leadership team of MLN. I received the Making IT Happen Award and a Presidential Gold Award for volunteer service. I am the author of ‘In Other Words: Quotes That Push Our Thinking,” “Unconventional Ways to Thrive in EDU” and “The Future is Now” “Chart A New Course: A Guide to Teaching Essential Skills for Tomorrow’s World."

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