Engage in VR |
Participate and share : Interactive lecture
Sunday, November 29, 9:00–9:45 am PST (Pacific Standard Time)
Katie McNamara
Envision an immersive platform where students are free from distractions and learn and collaborate with each other. Join me to discover ways to increase student engagement in a virtual reality setting.
Audience: | Teachers, Teacher education/higher ed faculty, Library media specialists |
Skill level: | Beginner |
Attendee devices: | Devices required |
Attendee device specification: | Smartphone: Android Laptop: PC Tablet: Android |
Participant accounts, software and other materials: | Windows PC, Android device, PC VR, Pico headset, Vive headset, or Oculus headset is needed. |
Topic: | Augmented, mixed & virtual reality |
Grade level: | 6-12 |
Subject area: | Career and technical education, STEM/STEAM |
ISTE Standards: | For Educators: Designer
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Attendees will learn how to collaborate in a VR experience for use in the classroom. They will also learn the high level of engagement spatial and immersive technologies presents for students and teachers alike. Resources will be shared.
Launch into VR platform - 5 mins
Introduction- 5 mins
Short background info of AR & VR- 5 mins
Collaboration in VR- 15 mins
Sharing resources- 5 mins
Q&A- 10 mins
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