Using Esports To Provide A Game-Changing Career and Technical Education Experience
Participate and share : Poster
Saturday, December 5, 12:30–1:30 pm PST (Pacific Standard Time)
Chris Aviles Regina Schaffer
Esports is the fastest growing industry in the world. In this session, you will learn how to use esports as a platform to provide students with authentic, hands-on experiences in some of the most in-demand and lucrative careers in the esports ecosystem and beyond.
|Audience:||Chief technology officers/superintendents/school board members, Teachers, Principals/head teachers|
|Attendee devices:||Devices not needed|
|Topic:||Games for learning & gamification|
|Subject area:||Career and technical education, STEM/STEAM|
|ISTE Standards:||For Educators:
Talk about esports in education
Esports Education Playbook
Garden State Esports
Chris Aviles is a teacher at Knollwood Middle School in Fair Haven, New Jersey, where he runs the FH Innovates program he created in 2015. The program includes the FH Knights, the first middle school esports team in the country. As coach of the FH Knights, Aviles and his players take on all comers from around the country, including other middle schools, high schools and even colleges. Aviles has been involved in esports since 1998, and he’s passionate about growing the esportsedu movement. He authored The Esports In Education Playbook, and runs the North American Scholastic Esports Federation-affiliated nonprofit Garden State Esports to help other educators start teams in their New Jersey schools.
Regina Schaffer is a Technology Specialist for the Middletown Township School District. She has served as co-chair for ISTE’s Digital Equity Network and is currently on the leadership team for the Computer Science PLN. Her passion for integrating technology in learning for students has been an integral part of her evolution as a modern educator. She is an advocate for technology equity and access; and for using technology to bridge the gaps that exist for many of our nation’s students