Digital Leadership
Summit at ISTELive 20
Creative Constructor
Lab Virtual
Edtech Advocacy &
Policy Summit

Saturday, October 3, 9:30–10:20 am PDT (Pacific Daylight Time)

Developing a Designer's Mindset From a Distance


Introductory Workshop

Discover what design thinking & the d.School's design abilities can look like in a distance learning format. In this session, participants will engage in hands-on investigations, creativity sprints & elements of design thinking, and learn how to reimagine distance/blended learning lessons to engage students in more creative, authentic work.


Creativity or maker sprint (10 min.)
Introduce/review the design thinking process & the Stanford’s Design Abilities (5 min.)
Design is a mindset not a set of step-by-step directions & examples of actual distance learning design work (10 min.)
Mini empathy or maker challenge (10 min.)
Collaborative planning time for participants (10 min.)
Q & A/wrap up (5 min.)

Audience: Coaches, Teachers
Topic: Creative Learning in virtual & blended
Grade level: K-12
Participant accounts, software and other materials: Google account helpful for accessing collaborative Google tools.
Paper and/or sticky notes, writing and/or drawing materials helpful for creativity & maker sprints.
ISTE Standards: For Educators:
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Innovative Designer
  • Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
Standards addressed Standard 4: innovative designer The session will look at ways that we can still encourage innovation and design thinking in our students in a distance learning format. Classroom examples will demonstrate how educators can integrate opportunities for empathy work, authentic problem-solving and prototyping into their distance model or blended learning plans.

Digital tote resources


Amanda Haughs, Campbell Union School District

Amanda Haughs is an educator and learning designer at the Campbell School of Innovation. She’s passionate about computer science education, making and design thinking in elementary classrooms to develop students’ creativity, divergent thinking, inquiry and problem-solving skills. As a 2015 PBS Digital Innovator, 2016 Silicon Valley CUE Outstanding Educator, Google Certified Educator, Apple Teacher, Raspberry Pi Certified Educator and Leading Edge Certified Professional Learning Leader, she leverages technology and problem-based design in the classroom to personalize learning and engage students in more authentic and meaningful work.

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