Creative
Constructor
DigCit
Connect
Leadership
Exchange
Edtech Industry
Network Summit
Edtech Advocacy &
Policy Summit

Food as a Defense to Fortify Your Health: Using RV and Storytelling

Times and dates are displayed based on your device's time zone setting.

Participate and share : Poster

Daniela Perez Herrera  
Ivanna Zacbe Ruiz Juarez  
Sara Lynette Alfaro Pinal  
Georgina Orozco Flores  
Alma Reynoso  

The project is based on storytelling and its great advantages within a virtual world. Stories based on the information to have an adequate diet since childhood, constructing an excellent immune system to prevent diseases. We used critical, computational thinking, innovative design and created effective digital materials to solve problems.

Audience: Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS
Laptop: Chromebook, Mac, PC
Participant accounts, software and other materials: https://cospaces.io/edu/
https://www.powtoon.com/
https://classroom.google.com/
https://www.canva.com/
https://sites.google.com/
Topic: Computer science & computational thinking
Grade level: 6-8
Subject area: Computer science, STEM/STEAM
ISTE Standards: For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Additional detail: Student presentation

Proposal summary

Purpose & objective

It is based on research and creation of digital content such as Storytelling were the food groups, a balanced diet and the benefits of a good diet are represented creatively when preventing and/or facing diseases, taking advantage of the advantages of these digital resources such as:

Provides students with motivation, fun, curiosity, and attitudes conducive to learning.
It helps to establish connections between the contents and to organize the information.
Promotes a host of values ​​to work on in the classroom.
It encourages critical thinking from the reflections of the stories.
Develop social skills like active listening and empathy.
It allows children to pay more attention and obtain a higher level of concentration.
It creates a bond between the teacher and the students, facilitating more fluid communication and more two-way interaction.
It favors a relaxed and participative work climate.
Stimulates the creativity and imagination of students.

The project will be presented using an application called Co-spaces where it allows the creation of experience within a virtual world where a story based on storytelling is developed through characters that will have situations with characters, based on food and disease prevention.

There will be a fun demonstration of how to eat healthily.

Supporting research

[1]2020. [Online]. Available: http://www.imss.gob.mx/salud-en-linea/nutricion. [Accessed: 01- Oct- 2020].
[2]S. Pesquera, "El Plato del Bien Comer", gob.mx, 2020. [Online]. Available: https://www.gob.mx/siap/es/articulos/el-plato-del-bien-comer. [Accessed: 01- Oct- 2020].

[3]S. Pesquera, "El Plato del Bien Comer", gob.mx, 2020. [Online]. Available: https://www.gob.mx/siap/es/articulos/el-plato-del-bien-comer. [Accessed: 01- Oct- 2020].

[4]"Alimentación sana", Who.int, 2020. [Online]. Available: https://www.who.int/es/news-room/fact-sheets/detail/healthy-diet. [Accessed: 01- Oct- 2020].

[5]"4 pilares para reforzar al sistema inmunológico en tiempos de coronavirus", Infobae, 2020. [Online]. Available: https://www.infobae.com/coronavirus/2020/05/27/4-pilares-para-reforzar-al-sistema-inmunologico-en-tiempos-de-coronavirus/. [Accessed: 01- Oct- 2020].

[6]"La mejor defensa contra el coronavirus: mejorar el sistema inmunológico | Centro Universitario de Ciencias de la Salud", Cucs.udg.mx, 2020. [Online]. Available: http://www.cucs.udg.mx/noticias/archivos-de-noticias/la-mejor-defensa-contra-el-coronavirus-mejorar-el-sistema-inmunologico. [Accessed: 01- Oct- 2020].

[7]"Una buena nutrición durante la pandemia", Unicef.org, 2020. [Online]. Available: https://www.unicef.org/mexico/una-buena-nutrici%C3%B3n-durante-la-pandemia. [Accessed: 01- Oct- 2020].

[8]"Los beneficios del Storytelling o el arte de contar historias", El Blog de Educación y TIC, 2020. [Online]. Available: http://blog.tiching.com/los-beneficios-del-storytelling-arte-contar-historias/. [Accessed: 27- Sep- 2020].

[9]"Mundos virtuales 5 para aprendizaje comprometido | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/es/explore/In-the-classroom/5-virtual-worlds-for-engaged-learning. [Accessed: 27- Sep- 2020].

[10]"Huerto ecológico en casa, una opción para el autoconsumo | Ingredientes que Suman", Ingredientes que Suman, 2020. [Online]. Available: https://blog.oxfamintermon.org/huerto-ecologico-en-casa-una-opcion-para-el-autoconsumo/. [Accessed: 28- Sep- 2020].

[11]"8 easy steps to better student writing with digital storytelling | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/In-the-classroom/Get-your-students-excited-about-writing-with-digital-storytelling. [Accessed: 27- Sep- 2020].

[12]"Storytelling through digital threads | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/Toolbox/Storytelling-through-digital-threads. [Accessed: 27- Sep- 2020].

[13]"Storytelling through digital threads | ISTE", Iste.org, 2020. [Online]. Available: https://www.iste.org/explore/Toolbox/Storytelling-through-digital-threads. [Accessed: 27- Sep- 2020].

More [+]

Presenters

Photo
Daniela Perez Herrera, Colegio CEDI
Photo
Alma Reynoso, Colegio CEDI

People also viewed

#AppSmashing for Beginners!
Block Coding With Virtual Robots
Using a Micro:bit to Differentiate Learning in Scratch