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DREAM Studio: A Place Where All Ideas Are Possible

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Participate and share : Poster

Jennifer Hall  
Richard Taylor  

As students' ideas grew and their creativity and innovation soared, we knew that our students deserved a place where their ideas could soar. Follow us as we guide you through the creation of our DREAM (design, record, edit, animate, make) studio as we brought our ideas to life.

Audience: Principals/head teachers, Teachers, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices useful
Attendee device specification: Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Windows, Android, iOS
Participant accounts, software and other materials: None needed
Topic: Innovative learning environments
Grade level: PK-5
Subject area: STEM/STEAM
ISTE Standards: For Students:
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
Knowledge Constructor
  • Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.

Proposal summary

Purpose & objective

Participants will understand the heart of the DREAM studio (Design, Record, Edit, Animate, Make) and how to enhance traditional learning in the classroom, and create dynamic, 21st century learning experiences.
Participants will learn how to create a DREAM studio in their own school and how to collaborate with educators to give students a place to bring their ideas through the design process.
Participants will be able to get see the process from idea to grants to fulfillment of establishing a DREAM studio in our school and how it has brought a culture of creativity and innovation to our students and teachers.
Participants will walk away inspired by seeing steps on how to meet the needs of students, student project ideas, collaboration tools, and visuals from our DREAM studio.

Outline

5 min – Introduction to DREAM Studio: The why and how it came to be.
5 min – Our Grant proposal video that funded our DREAM Studio
20 min- A Peak inside our DREAM Studio: Our students at work, projects they are working on,
15 min – Brainstorming ideas on how it could look in their schools; what the needs of students are and choices available to support them
10 min – closing, questions

Supporting research

Create a Green Screen Video in Your Classroom Scholastic Teachers,. 'Create A Green Screen Video In Your Classroom | Scholastic.Com'. N.p., 2015. Web. 29 Sept. 2015. Thejournal.com,. 'Bringing The Classroom To Life With Green Screen Technology -- THE Journal'. N.p., 2015. Web. 29 Sept. 2015. Valle, Ruth. 'Engaging Students By Taking Them On Location With A Green Screen'. EdTechReview. N.p., 2015. Web. 29 Sept. 2015. http://www.innovatemyschool.com/ideas/using-green-screen-and-animation-for-impact-across-the-curriculum
https://www.researchgate.net/publication/319992866_Student_Outcomes_and_Perceptions_Related_to_Chroma_Key_Green_Screen_Technology_Utilized_in_a_Drug_Literature_Evaluation_Course

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Presenters

Photo
Jennifer Hall, Southeast Americas/DoDEA
ISTE Certified Educator

I am so thankful to be a part of a school where I am allowed to have a voice in the direction of creativity and innovation growth. I am passionate about all aspects of technology integration in schools but am especially focused on the role that technology has in our Makerspace, Outdoor Makerspace, Robotics Program, and DREAM Studio. As a presenter at many global conferences, I am always excited to work with others to learn and share so that I can help empower our students through authentic learning experiences.

Photo
Richard Taylor, Humphreys Central Elementary/DoDEA
ISTE Certified Educator

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