Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

Building Prototypes to Understand Physics

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Participate and share : Poster

Michelle Hitti  
Valeria Ochoa  
Viviana Plasencia  
Guillermina Molinar  
Lenka Garciarce  
Elizabeth Pinzon  

Discover how students can build prototypes to demonstrate how physics works, foster creativity and apply concepts in an easy and fun way. Get to know how technology plays an important role in the development of your maker projects.

Audience: Teachers, Curriculum/district specialists, Technology coordinators/facilitators
Skill level: Beginner
Attendee devices: Devices not needed
Topic: Maker activities & programs
Grade level: 6-12
Subject area: Science, STEM/STEAM
ISTE Standards: For Students:
Creative Communicator
  • Students create original works or responsibly repurpose or remix digital resources into new creations.
Innovative Designer
  • Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Additional detail: Student presentation

Proposal summary

Purpose & objective

Students learn Physics concepts using the Design Thinking Process an applying the engineering design workbook, to follow the steps to develop their prototypes to demonstrate how physics works in real life.
Helping them to understand how to solve a problem using physics. Through their research, integrating the design thinking and prototyping using Recycled material and apps to create 3D models, explain the process, and evaluate their prototypes.
This phase will also make explicit connections to creativity, both describing how these processes foster creative problem-solving, and providing opportunities for rapid creative brainstorms that put theory into practice.
Racing cars, floating boats, optics games, gravity tests, construction of electrical circuits to design lighting objects, among others are the projects that are developed in the Maker Physics Space.
During the exposition, we will show you some prototypes and videos of how been made it test it, and the digital multimedia workbook of their learning evidence.

Supporting research

Hewitt, Paul. (2007). Física Conceptual. décima edición. México: Pearson Educación.
Pérez Montiel, Hector. (2014). Física General serie Bachiller. quinta edición. México: Grupo Editorial Patria.
Tippens, Paul E. (2011). Física, Conceptos y Aplicaciones. séptima edición. México. Mc Graw Hill.
Ávila, R. et al. (2005). Física I Bachillerato. México, Editorial ST.
Lozano, R. y López, J. (2005). Física I. México, Editorial Nueva Imagen.
Wilson, J. Bufa, A. Lou, B. (2007) Física. México, sexta edición. Pearson Educación.
Douglas. G. (2006) Física: principios con aplicaciones. México, sexta edición. Pearson Educación.
Gutiérrez, C. (2009). Física General. México, Mc Graw Hill.
Máximo, A. y Alverlanga, B. (2006). Física General. México, Oxford University Press.
FISICALAB, Recuperado de:
FISICANET, Recuperado de:
KHANACADEMY, Recuperado de:
Física - Simulaciones PhET,
Puffin Academy. (2018). Física y Química para secundaria y bachillerato.
Frendt, Walter. (2017-2018). Apps de Física.

More [+]


Michelle Hitti, Colegio Los Altos
Valeria Ochoa, Colegio Los Altos
Viviana Plasencia, Los Altos
Guillermina Molinar, Centro Escolar Los Altos
Lenka Garciarce, Colegio Los Altos
Elizabeth Pinzon, Centro Escolar Los Altos

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