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Interactive 3D in the Classroom: Bringing Out the Creator in All Students

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Listen and learn : Hosted activity: Solution snapshot

Steven Isaacs  
Hosted by Epic Games. Educators will be introduced to interactive 3D and real-time technology across various industries. Learn about the potential of Fortnite Creative, Twinmotion and Unreal Engine and leave with an understanding of the suite of Epic Games’ 3D interactive teaching resources that equip students with real-world skills using industry-standard tools.

Audience: Chief technology officers/superintendents/school board members, Teachers, Technology coordinators/facilitators
Topic: Emergent technologies
Grade level: 6-12
Subject area: Career and technical education, STEM/STEAM

Presenters

Photo
Steven Isaacs, Epic Games

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