Attend
Exhibit
STEAM in the Time of COVID |
Listen and learn : Hosted activity: Lecture
Daniel Bartels
Hosted by Epic Games. This session details the role of Unreal Engine in the design of a new STEAM curriculum. Learn how Unreal is invaluable for visualization and design, fosters deep engagement, promotes agency by enabling students to identify and solve problems that they are interested in solving, and accelerates the design process.
Audience: | Coaches, Teachers, Technology coordinators/facilitators |
Topic: | Emergent technologies |
Grade level: | 6-12 |
Subject area: | Career and technical education, STEM/STEAM |
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