Creative Constructor
Lab Virtual
Leadership Exchange
at ISTELive 21
Edtech Advocacy &
Policy Summit

STEAM in the Time of COVID

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Listen and learn : Hosted activity: Lecture

Daniel Bartels  
Hosted by Epic Games. This session details the role of Unreal Engine in the design of a new STEAM curriculum. Learn how Unreal is invaluable for visualization and design, fosters deep engagement, promotes agency by enabling students to identify and solve problems that they are interested in solving, and accelerates the design process.

Audience: Teachers, Coaches, Technology coordinators/facilitators
Topic: Emergent technologies
Grade level: 6-12
Subject area: Career and technical education, STEM/STEAM

Presenters

Photo
Daniel Bartels, Collegiate School

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