MORE EVENTS
Leadership
Exchange
Solutions
Summit
DigCit
Connect

STEAM in the Time of COVID

Times and dates are displayed based on your device's time zone setting.

Listen and learn : Hosted activity: Lecture

Daniel Bartels  
Hosted by Epic Games. This session details the role of Unreal Engine in the design of a new STEAM curriculum. Learn how Unreal is invaluable for visualization and design, fosters deep engagement, promotes agency by enabling students to identify and solve problems that they are interested in solving, and accelerates the design process.

Audience: Coaches, Teachers, Technology coordinators/facilitators
Topic: Emergent technologies
Grade level: 6-12
Subject area: Career and technical education, STEM/STEAM

Presenters

Photo
Daniel Bartels, Collegiate School

People also viewed

Collaboration in the Classroom Is Possible!
Differentiation With Google
Implementing Digital Citizenship and Restorative Practices for Positive Behavior Intervention and Support