Beyond the Game: The Educational Value of Esports |
Participate and share : Interactive session: Hosted activity
Danielle Johnson Doug Konopelko
Hosted by CDW-G. When people think of esports, their minds go to the games and the players. Let's take a few minutes to explore the different paths, from media production and streaming to marketing and infrastructure, esports provides a veritable plethora of pathways for students to find success and stay involved
Audience: | Curriculum/district specialists, Professional developers, Teachers |
Topic: | Games for learning & gamification |
Grade level: | PK-12 |
Subject area: | Career and technical education |
Doug is a passionate educator, designer, writer, speaker, and leader. He currently serves as the National Esports Manager at CDW Education. Doug focuses on acting as a connecting point between people, ideas, and solutions. He has worked with some of the largest districts in the country on their deployment of devices, instructional technology, strategic planning, STEM/makerspace, and esports programs. On his education journey, he has served in both urban and suburban school districts as a teacher, coach, assistant principal, school district administrator, and state education organization leader. He hosts a podcast and series on YouTube called Focus on EDU.
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