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Beyond the Game: The Educational Value of Esports

Change display time — Currently: Central Daylight Time (CDT) (Event time)
Location: Room 387
Experience live: All-Access Package

Participate and share : Interactive session: Hosted activity

Danielle Johnson  
Doug Konopelko  

Hosted by CDW-G. When people think of esports, their minds go to the games and the players. Let's take a few minutes to explore the different paths, from media production and streaming to marketing and infrastructure, esports provides a veritable plethora of pathways for students to find success and stay involved

Audience: Curriculum/district specialists, Professional developers, Teachers
Topic: Games for learning & gamification
Grade level: PK-12
Subject area: Career and technical education

Presenters

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Danielle Johnson, Texas Scholastic Esports
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Doug Konopelko, CDW Education

Doug is a passionate educator, designer, writer, speaker, and leader. He currently serves as the National Esports Manager at CDW Education. Doug focuses on acting as a connecting point between people, ideas, and solutions. He has worked with some of the largest districts in the country on their deployment of devices, instructional technology, strategic planning, STEM/makerspace, and esports programs. On his education journey, he has served in both urban and suburban school districts as a teacher, coach, assistant principal, school district administrator, and state education organization leader. He hosts a podcast and series on YouTube called Focus on EDU.

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