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Multimedia Extravaganza Playground … Explore and Interact With Tools for MultiMedia Learning Experiences

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Colorado Convention Center, Playground A

Explore and create: Playground
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Presenters

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Educational Technology Consultant
J2 Training
@corderj
@janetcorder
Janet is an educational technology consultant with experience as a classroom teacher, instructional technology coordinator, and adjunct professor. Her passion for assisting educators learn new strategies for successfully integrating technology into their curriculum has provided her with many opportunities to present at national, state, and local conferences and in school districts throughout the United States. She has co-authored four books on technology integration and professional development. Janet served in various positions for the TCEA Board of Directors and was awarded ISTE’s Making It Happen award given to leaders in educational technology. Also, Janet was an ISTE Featured Voice in 2020.
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Middle School Science, LA, STEAM
Stikine Middle School
@lc_davies
@lauracdavies
Laura Davies is a middle school science, language arts, and STEAM teacher in Wrangell, Alaska. She grew up in Ontario, Canada but has lived in Alaska for 20 years. This is her 17th year teaching in Wrangell. She loves running with students and is the middle school cross-country coach. She runs a year-long after-school club that provides students an opportunity to create documentaries and podcasts. She is an active board member of the Alaska Society for Technology in Education and the Alaska Science Teachers Association. She is an HP Teaching Fellow.
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Author | Speaker | Consultant
Jaime Donally is an emerging technology enthusiast. She began her career as a math teacher and later moved into instructional technology. Her desire to build relationships has created opportunities to collaborate with students and educators around the world. She provides staff development and training on immersive technology as an edtech consultant, and her latest adventures include Global Maker Day and #ARVRinEDU events. She’s also an author and speaker on the practical use of augmented reality and virtual reality in the classroom.
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Lead Coordinator for Inst Tech Programs
Laurie Guyon is the Lead Coordinator for Instructional Technology Programs at WSWHE BOCES in Saratoga Springs, New York. She is the Capital Region Director and a trainer for The New York State Association for Computers and Technologies in Education (NYSCATE). Laurie is also an adjunct professor for SUNY Plattsburgh, where she teaches Digital Age Learning in the CAS SBL program. She is the author of SMILE Learning: Leveraging the Power of Educational Technology. Laurie also cohosts a Podcast called SMILE Factor.
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Professional Development. Gifted Ed, Tech Integration, Regular Ed
Minot, ND
@jjaegerconsults
Julie Jaeger, PD Coach/Consultant, Veteran Elem-MS educator, Tech Integrator, and Gifted Instructor, enjoys bringing "a-ha" moments and higher order thinking via Tech Integration, Differentiated Instruction, Digital StoryTelling, and Curriculum Enrichment using Critical Creative Thinking, Problem Solving, and Questioning. Authored "I-imagine Dares Students to be Their Best Selves" (ISTE Learning and Leading, June/July 2013) and received the 2016 Digital StoryTelling Creativity Leadership Award. Currently ISTE Community Leader and ND Association for Gifted Children Board member. Former Chair of the ISTE Digital StoryTelling Network. Holds an MS in Education with Technology Integration and Credential in Gifted Education.
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Director of Innovative Solutions
FableVision Learning
@Allie Joyner
Allie Joyner, Director of Innovative Solutions Allie radiates a passion for life. With over 15 years of experience in K-12 education, she champions creativity, joy, and empowerment for learners and educators. Her background in instructional technology, bilingual education, and curriculum design has been instrumental in creating innovative learning experiences for ALL. Her journey took a fortuitous turn when she heard Peter H. Reynolds' speech at the famous Riverside Church in New York City in 2019. Since then, Allie's journey has been a series of interconnected "Dots," leading her to The FableVision Learning Team.
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Director of Customer Success, Enablement
WeVideo
@RKfromWeVideo
Ryan is an experienced educator in both formal and informal learning environments who now works as the Director of Customer Success for WeVideo. With over a decade of experience in education, Ryan has focused primarily on instructional design and teaching and learning strategies that apply in STEM-rich and maker centered learning environments. Recently, Ryan has applied his work in STEM to digital storytelling in his effort to further the concepts of using video as a pedagogy. Ryan is a certified maker educator and holds a Masters Degree in Curriculum, Teaching, and Learning with educational technologies from Sonoma State University.
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Director of Instructional Design
Sadie Lewis Consulting
@sadieclorinda
@sadieclorinda
Sadie Lewis is the Director of Instructional Design + Personalized Learning, where she works to develop programs and professional learning around instructional design, technology integration, engagement strategies and best practices. She works with teachers to plan innovative lessons and activities, and provides classroom support to foster authentic learning. Sadie is a Google Certified Innovator, and has presented at ISTE, ICE Indiana, MassCUE, FETC, METC, and regional conferences on design, instructional technology, and professional learning.
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Executive Director/Educator
ASTE/Anchorage STrEaM Academy
@Melody JOY McAllister
@mjmcalliwrites
Melody McAllister is a mom of five, middle school teacher, and edtech consultant. She is the author of the I'm Sorry Story. Her Growth Over Grades Podcast features educators who are making changes in education. She also hosts a live, weekly bookchat for educator/authors and co-hosts Thrive O'Clock, a weekly LIVE broadcast, with Educator Rachelle Dene Poth.
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Retired Educator
NA
@gimmym
ISTE Certified Educator
I am a 30-year veteran educator, an ISTE Certified Educator, an active ISTE Community Leader member, and a Colorado InnEdCO Ambassador. I am a retired Instructional Technology/STEM-CTE Teacher from Aurora Public Schools in Aurora, Colorado. As a passionate horse lover and traveler, when I am not horseback riding or enjoying a traveling adventure, I enjoy working with educators to build their passion and understanding of Technology Integration to engage students in learning. I have presented at ISTE since 2010 and Colorado’s ISTE Affiliate InnEdCO since 2007.
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Script Supervisor/Production Manager
PiePie Productions
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K-5 Technology Teacher
Hairgrove Elementary, CFISD
@Ms_Morgan15
@Ms.Morgan15
Christine Morgan, M. Ed. is a K-5 Technology Teacher in Houston, TX that is determined to share her love of technology & creativity with others. She loves being able to connect with other educators through Twitter and attending (and presenting) conferences. As a self-proclaimed ‘techy teacher’, she loves finding ways to engage and support her students, as well as enhance their creativity. Christine continues a “lifelong learner” frame of mind and is always on the lookout for new ways to support her 21st century learners. Check out her website at christine-morgan.com where she shares free templates!
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Nadia Repenning is the CEO and a founder of AgentSheets, Inc., a company focused on developing and implementing software environments for agent-based games and simulations in STEM education. She has created and taught professional SGD development classes for teachers globally. Nadia Repenning is the CEO and a founder of AgentSheets, Inc., a company focused on developing and implementing software environments for agent-based games and simulations in STEM education. She has created and taught professional SGD development classes for teachers globally.
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CEO
FableVision/Reynolds Center TLC
@fablevision
@FablePaul
Paul Reynolds is CEO of Boston-based FableVision, which develops edtech/media, mobile games and apps, and Executive Director of the non-profit Reynolds Center for Teaching, Learning & Creativity (ReynoldsTLC.org,) which supports teacher and student creativity with a focus on scalable, constructionist and maker education tools and CTE pathways. Along with teaching digital media & storytelling at Boston College for over two decades, he is also an award-winning children's book author who collaborates with his twin brother and New York Times #1 Best-Selling Author/Illustrator, Peter H. Reynolds.
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Instructional Technology Coach
Charles J. Colgan, Sr. High School/PWCS
Shana Sabourin is an Instructional Technology Coach with an instructional background in Secondary/English Language Arts. She has been in the education profession for nineteen years. Her focus is on increasing teacher familiarity and comfortability with technological tools that help to prepare our scholars for life as productive digital citizens outside of the classroom.
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Digital Learning Coach/Digital Media Teacher
Peabody Public Schools
@GreenScreenGal
@greenscreengal44
Erika is a Digital Learning Coach and a 6-8 as Digital Media Teacher specializing in Green Screen and Video Production. In her 30th year, she has created and presented district-wide Mindfulness Professional Development and serves as a leader on the SEL Core District Team. Dubbed “Green Screen Gal”, Erika shares her passions through professional development and online courses. She has hosted webinars for Wakelet, WeVideo, Adobe, and presented in educational summits, podcasts, and LIVE webinars. Erika also hosted the Green Screen Summit in July 2021 and recently was featured on the cover of the of Ed Tech K12 Magazine.
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Teacher
Rangeview High School
@MrShouldiceCO
Mark is Technology Coordinator and Mechatronics Teacher at Rangeview High School in Aurora, CO. Previously, he taught Scalable Game Design for twelve years at middle school, and was part of the senior training team at the SGD Institutes, conferences, and the lead trainer for staff in the Aurora Public Schools. The Scalable Game Design initiative made a huge difference in the way that he teaches computer science and the skills related to teaching students computational thinking. This method for getting students to process Computational Thinking is unique and innovative, making a significant and engaging impact via this program for the students.
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Product Manager
AgentSheets, Inc.
@agentsheets_inc
@Agentsheets
Corrina Perrone Smith creates tutorials/curricula for teacher PD and student instruction. She is involved in design, usability testing, and managing the AgentCubes product. Her background is in AI and CS research. She was one of the first to connect educational software to the internet with WebQuest, for which she won a Gold Medal from the Mayor of Paris, France at WWW5 for “Best Paper/Best Application of the WWW to Education.” Her research includes pioneering meta-programming applications for Analogous Programming; Optimizing Large Databases; Artificial Intelligence for Command, Control, Simulation, and Diagnostics for spacecraft; and automatic LAN diagnostics and configuration repair.
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Director of Creative Education
FableVision Learning
@sarakaysmith
Sara is an experienced K-12 educator, creativity facilitator and curriculum designer. She holds a Master of Science in creativity from the Center for Applied Imagination at SUNY Buffalo State and is trained in facilitating self-directed learning and Creative Problem Solving. Sara develops and delivers compelling professional development to lead change and grow creative skills. Her vision is to support creative communities to help people nurture their passions and strengths.
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Student Success Coordinator
Charles J. Colgan High School
@mrbillywatts
@mrbillywatts
Mr. Billy is the technology coach at Colgan HS.His career began as a special education teacher at PACE West School, followed as the instructional technology coach at Ellis Elementary School, and opened Colgan High School, a school with a fine and performing arts specialty program. Mr. Watts is passionate about mentoring students to build healthy relationships, developing student voice through digital communication, and working with educators to connect the classroom to impact in the outside world. He is a giant AV nerd and does a decent Cookie Monster impression.

Session description

Multimedia evolves from the integration of a variety of tools to create focused, interactive and meaningful learning experiences. Come explore numerous multimedia tools and learn how students can create engaging multimedia products showcasing their learning, views and perspectives. Engage in tools through hands-on activities, free resources and integration ideas.

Purpose & objective

ISTELive24 Multimedia Extravaganza Playground Explore and Interact with Tools for MultiMedia Learning Experiences
Come explore numerous multimedia tools and learn how students can create engaging multimedia products showcasing their learning, views, and perspectives. Engage in tools through hands-on activities, free resources, and integration ideas.
See full session descriptions at https://tinyurl.com/MultiMediaPlayground2024

Interactive Tables
Intro Table and Gallery Walk of Ideas
Playground CoChairs Gwynn Moore and Julie Jaeger will be available to discuss the QR Code Examples and MultiMedia Resources.

Empowering Middle Schoolers: Place-Based Documentary Creation with Multimedia - Laura Davies

Integrating Multimedia to Enhance Academic Vocabulary - Christine Morgan

Green Screen Magic - Erika Sandstrom and Janet Corder

Podcasts to Reshape Student Voice - William Watts and Shana Sabourin

Create a MultiMedia Vehicle to Showcase Student Stories - Melody McAllister

Gamified Learning: Motivating Students with AR and VR - Jaime Donally

Empower Student Voice with Scratch - Ryan Kochevar

The Creative Side of 3D Game Design - Mark Shouldice, Nadia Repenning, Corrina Perrone Smith

Let’s Play! - Laurie Guyon

Driving Innovation Through Visual Thinking - Sara Smith

Reducing Language Barriers through the Use of Creative Tools - Allie Joyner

Presentation Stage 1
Join Roe Moore and explore “Movie Making Magic” Roe Moore
Learn techniques, tips, and tricks from Movie Industry Professional Script Supervisor and Director, Roe Moore.

And the Story Begins…
Getting those Shots and Perspectives in Your Movie or Digital Story
Ta-Da Production Time!! 

Presentation Stage 2
Hyper Docs - Gwynn Moore
MultiMedia Integrations to Engage Learners - Julie Jaeger
Powerful Digital Design: Quick Ways to Enhance Content - Sadie Lewis

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Outline

Presentation Stage 1 and 2 will take a “Deeper Dive” into MultiMedia Tools and Resources sharing creative applications and curricular integrations. Specific tools and integrations to be determined.

ISTELive24 Multimedia Extravaganza Playground: Explore and Interact with Tools for MultiMedia Learning Experiences
Come explore numerous multimedia tools and learn how students can create engaging multimedia products showcasing their learning, views, and perspectives. Engage in tools through hands-on activities, free resources, and integration ideas.
See full session descriptions at https://tinyurl.com/MultiMediaPlayground2024

Interactive Tables
Intro Table and Gallery Walk of Ideas
Playground CoChairs Gwynn Moore and Julie Jaeger will be available to discuss the QR Code Examples and MultiMedia Resources.

Empowering Middle Schoolers: Place-Based Documentary Creation with Multimedia - Laura Davies

Integrating Multimedia to Enhance Academic Vocabulary - Christine Morgan

Green Screen Magic - Erika Sandstrom and Janet Corder

Podcasts to Reshape Student Voice - William Watts and Shana Sabourin

Create a MultiMedia Vehicle to Showcase Student Stories - Melody McAllister

Gamified Learning: Motivating Students with AR and VR - Jaime Donally

Empower Student Voice with Scratch - Ryan Kochevar

The Creative Side of 3D Game Design - Mark Shouldice, Nadia Repenning, Corrina Perrone Smith

Let’s Play! - Laurie Guyon

Driving Innovation Through Visual Thinking - Sara Smith

Reducing Language Barriers through the Use of Creative Tools - Allie Joyner

Presentation Stage 1
Join Roe Moore and explore “Movie Making Magic” Roe Moore
Learn techniques, tips, and tricks from Movie Industry Professional Script Supervisor and Director, Roe Moore.

And the Story Begins…
Getting those Shots and Perspectives in Your Movie or Digital Story
Ta-Da Production Time!! 

Presentation Stage 2
Hyper Docs - Gwynn Moore
MultiMedia Integrations to Engage Learners - Julie Jaeger
Powerful Digital Design: Quick Ways to Enhance Content - Sadie Lewis

More [+]

Supporting research

Multimedia Tools in the Teaching and Learning Process: A New Systematic Approach
Access to quality education is still a major bottleneck in developing countries. Efforts at opening the access to a large majority of citizens in developing nations have explored different strategies including the use of multimedia technology. This paper provides a systematic review of different multimedia tools in the teaching and learning processes with a view to examining how multimedia technologies have proven to be a veritable strategy for bridging the gap in the provision of unrestricted access to quality education and improved learners' performance.

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7644889/
Integrating Multimedia: Demonstrations of Student-Generated Multimedia Products Made within Regular Content-Driven Courses
This investigation was conducted with doctoral students in education. Over a period of three years, students in a variety of courses taught by the first author were required to demonstrate their understanding of key course material through the creation of multimedia learning products. This demonstration provides snapshots of how students responded to these new challenges, what seemed to be the major benefits, and the major hurdles in developing such an approach to regular content-oriented courses (as contrasted to courses that are primarily technology-oriented).
https://repository.usfca.edu/cgi/viewcontent.cgi?article=1075&context=nursing_fac&httpsredir=1&referer=

5 benefits of multimedia learning
While there is no doubt that the interest in technology education is rising, the fast progression in the past years has been impressive. Investments as well as the school spendings are on the rise.
One might wonder why. This is the reason why we are going to explore five of the benefits multimedia learning brings to the 21st century classroom, which could be contributing to the recent edtech boom.
https://www.nuiteq.com/company/blog/5-benefits-of-multimedia-learning

Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge, England: Cambridge University Press.
Richard Mayer’s Cognitive Theory of Multimedia Learning abstract https://psycnet.apa.org/record/2015-00153-003
Articles supporting Cognitive Theory of Multimedia Learning
Cognitive Theory of Multimedia Education (2019) https://www.mheducation.ca/blog/richard-mayers-cognitive-theory-of-multimedia-learning

Wiley University Services (2016)
https://ctl.wiley.com/principles-of-multimedia-learning/
The Benefits of Multimedia Education (2022) https://www.techrow.org/blog/the-benefits-of-multimedia-education/

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Session specifications

Topic:
Storytelling/multimedia
Grade level:
PK-12
Skill level:
Beginner
Audience:
Coaches, Professional developers, Teachers
Attendee devices:
Devices useful
Attendee device specification:
Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows
ISTE Standards:
For Educators:
Designer
  • Design authentic learning activities that align with content area standards and use digital tools and resources to maximize active, deep learning.
For Students:
Empowered Learner
  • Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
Creative Communicator
  • Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
Related exhibitors:
WeVideo, Inc.