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PURPOSE:
The lesson plan for this project requires integration of students so they can be really involved in a crosscurricular project such as this. They will combine their knowledge about History and Computer Science in order to create a game which reinforces what they know about Mexican History characters. Students will do research about the characters feats and use Python and Thunkable to build the game in the Computer Science Lab.
OBJECTIVE:
The aim of this project is to reinforce knowledge in a dynamic, innovative and fun way in order to make students aware of Mexican History characters.
Observers of the Poster presentation will be presented with evidence of the work during the school year along with the game. Students will present their evidence digitally in video so that the audience can see the process of its elaboration and how the game functions. The time expected for this presentation in short but it will also depend on the question the audience has, and also the time they spend interacting with the Mexican Akinator.
Thunkable
https://thunkable.com/
Python
https://www.python.org/